BA (Hons) Games Art Bachelor's degree at Leeds Beckett University
BA (Hons) Games Art at Leeds Beckett University is taught at Leeds City Campus and delivered in English. Leeds Beckett holds Bronze for teaching quality in the Office for Students' TEF 2023 and is.
About this course
Create immersive worlds that captivate players. Develop creative, technical, and professional skills to become a games artist in an exciting global industry. From the provider’s course page.
BA (Hons) Games Art is a Bachelor's degree (BA (Hons)) at Leeds Beckett University, based in Leeds City Campus. It runs 3 years, studied full-time.
For Computing graduates from this provider, 95% were in work or further study 15 months after graduating, 55% in highly skilled roles, typical earnings around £27,000. (HESA Graduate Outcomes / LEO, via Discover Uni.)
For the typical curriculum, specialisations, career paths and graduate earnings for Computer Science, see the sections below.
Course evidence score
The arithmetic mean of the official measures available for this course: NSS satisfaction, graduate activity and continuation.
Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)
Moderate evidence Published sample: 30; avoid reading small differences as meaningful. Cohort 2022-23. Graduate Outcomes work or further study 95% (2022-23; Discover Uni snapshot 2026-06-21)
Published threshold met Discover Uni suppresses continuation data below its publication threshold. Cohort 2022-23. Continuation 90% (2022-23; Discover Uni snapshot 2026-06-21)
Curriculum & modules
Real modules published for this course, grouped only where the source gives a year, stage or level.
Year 1 4 modules
- Game Art FundamentalsCore40 credits
Module details
Gain the fundamental skills to become a digital artist and designer. This module will give you the tools to communicate visually using digital and non-digital methods. You'll practise a blend of technical and expressive drawing skills, such as life drawing, drawing from life, mark-making, technical drawing, perspective, composition, light and shade, and colour theory. By studying documentation and how everyday objects are constructed, you'll begin to understand the importance of observing the wo
- Game Design TheoryCore40 credits
Module details
This module introduces the key principles, rule systems and techniques used in game design. You'll study the pipeline of developing a game idea and taking it through to a pitch. This process will include creating a narrative hook, developing the mechanics, researching – inside and outside of the games industry - and designing the game for its intended audience. You'll share your ideas through a design document and presentation.
- Introduction to Environment DesignCore20 credits
Module details
In this introductory module, you'll learn how to take a theme or idea from initial concept through to a finished 3D environment. You'll explore iterative and informed design processes, developing an understanding of how research, reference, and cultural context shape effective environment design. Through sketching both interiors and exteriors, you'll build strong visual foundations before progressing to digital workflows. By the end of the module, you'll understand the fundamentals of digital en
- Introduction to Character DesignCore20 credits
Module details
Understand how to create and produce character designs for use in computer games. This module will introduce you to the process of taking a theme or core idea from paper-based development to a 2D and 3D visualisation. You'll learn how to critically research and develop ideas around core and cultural themes. This module will cover the process of sketching characters and applying appropriate anatomical reference of subjects to underpin design methodology. Finally, you'll study the 2D digital proce
Year 2 3 modules
- PortfolioCore80 credits
Module details
Develop the flexibility to produce a comprehensive body of work, within your area of interest. You'll explore roles within industry, as well as noteworthy practitioners and begin to experiment with creative visualisation methods that align with your key interests. Building on the art and design principles taught in year one, you'll develop a portfolio of work containing substantial evidence of visual artefacts. Your portfolio will be a culmination of the techniques you've learned and applied to
- Cultural StudiesCore20 credits
Module details
Explore the intersection of historical, contemporary and speculative approaches to cultures that influence and emerge from computer games. This module will encourage you to understand the bias in your own practice and interests. You'll critically consider the ways social and technical shifts shape aspects of culture, including aesthetics, narrative, game mechanics, power, audiences, customs and politics. You'll gain a sense of your position within gaming cultures and wider cultural histories, bu
- Game TechnologiesCore20 credits
Module details
This module will teach the pipeline of production for game assets, characters and environments, including taking premade assets into a suitable game engine. You'll begin to understand the design and production process to create these assets. In addition, you'll be able to understand the lighting and rendering processes as they relate to a game engine.
Year 3 3 modules
- Personal ProjectCore80 credits
Module details
This module will build upon the special areas of interest developed in the portfolio module in year two. It will enable you to focus on the specific outputs needed to take the next step into full industry employment. During this module, you should have a specialist area of interest and be aiming to produce 4-6 pieces of finished work within it. This could be a series of matte paintings, digital sculpted models, or a selection of environment dioramas in any style and in a genre of your choosing.
- DissertationCore20 credits
Module details
Evaluate your own work, and the work of the broader creative community. This module will enable you to undertake rigorous research around an area of the games art and design industry. Your research should be driven by an area of industry that interests you and your career aspirations. You'll critically reflect upon your own practice, that of your peers and the creative practice as a whole.
- Industry ProjectCore20 credits
Module details
Experience what it's like to work on a real-world industry brief. In this module, you'll specialise in an area such as character, environment, asset, creature, or vehicle design, producing a focused body of work that reflects professional practice. You'll learn how to interpret briefs, manage constraints, and identify creative opportunities, developing work that balances artistic vision with industry expectations. Ultimately, this module helps you refine your practice while building confidence,
Source: provider course page. Modules can change; required/optional status, credits, descriptions and assessment are shown only when explicitly published.
Course in depth
What this course covers, who it suits and where it leads.
What you'll study
This course focuses on developing the creative, technical and professional skills needed to create immersive game worlds. You'll usually begin with programming fundamentals and computer systems, building a foundation in how games engines and hardware work. As you progress, you'll typically study algorithms, data structures and software engineering practice, skills essential for collaborative game development. In your final year, you'll usually choose specialist options such as artificial intelligence, graphics or advanced techniques, and undertake a substantial individual project where you design and build a game asset or system from concept to evaluation. Throughout, the course moves from core computing principles to applied game-art practice.
Who it's for
This course suits students interested in the creative and technical aspects of games development. You'll explore specialisations such as Games, Software Engineering, AI & Machine Learning, Web & Mobile, and HCI. Most accepted students held A-levels or equivalent qualifications, with a typical UCAS tariff of 160–175 points among recent entrants.
University & format
BA (Hons) Games Art is delivered full-time over 3 years at Leeds Beckett University, a university based at Leeds City Campus. Teaching and support are conducted in English. The degree is awarded by a recognised UK degree-awarding body, making it nationally recognised. Leeds Beckett holds a Bronze award for teaching quality from the Office for Students' TEF 2023.
Student satisfaction
How students on this course answered the National Student Survey, by theme.
Share of students responding positively.
Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)
Applicant information
The next application dates for this course, followed by facts the provider publishes.
- 2027 entryCompleted applications can be submitted
Your application needs a reference before you can send it.
- 2026 entryFinal date for 2026 applications
Applications must reach UCAS by 18:00 UK time.
- 2026 entryLast day to add a Clearing choice
Check that this course still has a vacancy before adding it.
- 2027 entryEqual-consideration deadline
18:00 UK time for most undergraduate courses.
Show 5 later dates
- 2027 entryUCAS Extra opens
Applicants who used all five choices and hold no offer may be able to add another choice.
- 2027 entryLast day applications go directly to providers
Applications received after 18:00 UK time are entered into Clearing.
- 2027 entryClearing opens
Eligible applicants can see vacancies and release themselves into Clearing.
- 2027 entryFinal date for 2027 applications
Applications must reach UCAS by 18:00 UK time.
- 2027 entryLast day to add a Clearing choice
Check that this course still has a vacancy before adding it.
Placement year. Availability, selection and pay can vary.
See and book current events. Dates can fill or change.
Entry & how to get in
Who gets in
What recently admitted students actually held, official admissions data, not a stated requirement.
UCAS tariff of entrants
Grades are the A-level equivalent of each points band. Tap a band to check your own chances below.
Qualifications held on entry
| Qualification | Share |
|---|---|
| A-levels or equivalent | 95% |
| an Access course | 5% |
Entry & your chances
An honest read from the official entry data, plus your personal match.
Accepted students typically held strong UCAS tariffs. Check how your predicted grades compare and whether a contextual offer applies.
Will you get in? Plot your grades
Pick your predicted A-levels and watch your UCAS points land on the real spread of students admitted to this course.
Each bar is the share of admitted students in that UCAS-points band (lower → higher). Grades show the A-level equivalent.
Based on the official admitted-student tariff distribution. Many universities make contextual (reduced-grade) offers, so a result below the range doesn’t rule you out.
How to apply
Undergraduate applications go through UCAS. Here’s what matters for this course, the right deadline, the grades to aim for, and the steps in order.
- 1Register on UCAS Hub
Create your UCAS application and add this course (code WG24). One application covers up to five choices.
- 2Write your personal statement
A single statement covers all your choices, so keep it broad enough for similar courses while showing genuine interest in this subject.
- 3Submit by 13 January 2027, 18:00 UK time
UCAS equal-consideration deadline for most undergraduate courses. Source: UCAS 2027 dates.
- 4Reply to your offers
When decisions are in, pick a firm (first) choice and an insurance (back-up) choice with slightly lower grades.
- 5Results day & confirmation
On results day (mid-August) your place is confirmed if you meet the offer. Just missed? Talk to the university, or find a place through Clearing.
Fees & funding
What this course costs and how UK student finance covers it.
Tuition per year
Standard capped home fee at English providers (2026/27); Scotland, Wales & NI differ.
Check fees at Leeds Beckett University →For students who normally live in England
2026/27 Student Finance England figures. Maintenance support is means-tested and this two-point view is not an entitlement calculator. The course total uses its published length and home fee where both are available; a missing full-time fee uses the clearly labelled England-cap scenario, while part-time fees and unknown lengths are never guessed. Use the official calculator. Scotland, Wales and Northern Ireland use separate systems: SAAS, Student Finance Wales, and Student Finance NI.
Starting on or after 1 January 2027?
The Lifelong Learning Entitlement is a separate system. A new learner’s tuition entitlement is currently stated as £39,160 (about 480 credits at 2026/27 fee levels), subject to prior study and eligibility. Check the official LLE guide.
Paying for it
- Tuition Fee Loan: can cover eligible tuition up to the applicable limit and is paid straight to the provider.
- Maintenance Loan: up to £10,830/yr away from home outside London (England, 2026/27), means-tested on household income.
- Repayment: 9% of income above £25,000, nothing below it; written off after 40 years.
- Earn alongside: most students work part-time in term, part-time roles on the StudySmarter job board.
England figures shown; Scotland, Wales & NI run their own schemes, check gov.uk.
Scholarships & bursaries you could qualify for
That does not mean no funding exists. Check the university directory for current amounts, eligibility and application dates.
We only display a named award when its provider source identifies the award and who it is for.
Still deciding what to study?
StudyKit brings course choice, applications and funding together in one place, with a personal AI assistant. Find what really fits you and start your UCAS application step by step.
Careers & earnings
What Computer Science graduates actually earn, from real outcome data, 15 months, 3 years and 5 years after graduating.
Graduate earnings: this course
| When | Median | Typical range | Graduates |
|---|---|---|---|
| 15 months after | £27,000 | £23,000 – £30,000 | 30 |
| 3 years after | £26,500 | £21,000 – £34,500 | 260 |
| 5 years after | £32,000 | £25,000 – £46,000 | 270 |
Nominal earnings for graduates of this course/subject at this provider. Moderate evidence. Published sample: 30; avoid reading small differences as meaningful. Cohort 2022-23.
Graduate outcomes, 15 months on: this course
- 1Graduate / Junior DeveloperFirst engineering role · 0–2 yrs
- 2Software EngineerShipping features end-to-end · 2–5 yrs
- 3Senior / Lead EngineerOwning systems and mentoring · 5–9 yrs
- 4Principal / Engineering ManagerArchitecture or leading teams · 9+ yrs
How pay grows: this course vs Computer Science nationally
National figures for Computer Science graduates, HESA Graduate Outcomes (15 months) and the Longitudinal Education Outcomes (LEO) dataset (3 & 5 years). These are national, not university-specific; actual pay varies by employer, region, role and experience. Different cohorts, so the bars are not one group over time.
Work out your pay
Headline figures hide a lot. Calculate realistic take-home pay for this field by role, region and experience, then check your CV before you apply.
What happened to 100 students?
Choose an outcome to translate the published percentage into a simple 100-person view. Each dot represents one percentage point, not an individual tracked student.
were in work or further study
15 months after graduation
Source: Discover Uni, using Graduate Outcomes and continuation data. Cohorts: 2022-23. Moderate evidence. Published sample: 30; avoid reading small differences as meaningful. Cohort 2022-23. Each tab is a separate published measure; categories can overlap and should not be added together.
Value compared with similar courses
How this course’s 5-year median earnings compare with Computer Science courses at the same study level.
Compared with 1,820 courses with compatible official earnings data. This is a course-value comparison, not a quality ranking.
UK occupations graduates enter
Published graduate destinations, joined conservatively to UK SOC 2020, ONS pay and Skills England demand.
- Sales occupationsSOC 2020 71 · 25% of published destinations · ASHE median £15,975
- Web and Multimedia Design ProfessionalsSOC 2020 214 · 20% of published destinations · ASHE median £32,574
- Elementary occupationsSOC 2020 9 · 15% of published destinations · ASHE median £19,087
- Business and public service associate professionalsSOC 2020 35 · 15% of published destinations · ASHE median £38,760
Discover Uni JOBLIST/JOBTYPE; ONS ASHE 2025 provisional, all employee jobs; Skills England Occupations in Demand 2025. SOC is shown only for an exact normalised label match; demand is shown only at exact four-digit SOC. Published sample: 30; response rate: 60%. Pay describes the occupation across workers, not a guaranteed graduate salary.
Job market & outlook
How Computer Science graduates fare in the labour market, and how AI is reshaping the work.
How AI is changing the work
AI doesn't replace the profession, it shifts it: routine tasks get automated, while judgement, working with people and using AI well become more valuable.
What AI takes off your plate
- Boilerplate and scaffolding code
- First-pass tests and docs
- Routine debugging and refactors
- Standard data wrangling
More human than ever
- System design and architecture trade-offs
- Reviewing and owning correctness & security
- Translating fuzzy problems into software
- Leading delivery and mentoring
The strongest graduates pair subject depth with the ability to use AI tools critically.
Roles & employers
Where Computer Science graduates typically go, indicative destinations from graduate career data. Each role links to live openings on the StudySmarter job board.
Roles graduates go into
Where they work
- Tech companies
- Banks & fintech
- Consultancies
- Government (GDS) & startups
Jobs after this course
Current roles from the StudySmarter job board that suit Computer Science graduates.
Is this course right for you?
The essentials UK applicants ask about: finance, outcomes, entry and quality.
Student finance
For comparison, the standard full-time England tuition cap is up to £9,790 per year in 2026/27; the actual fee varies by course and provider. If you normally live in England, eligible students can apply for a Tuition Fee Loan, plus a Maintenance Loan for living costs. Under Plan 5 you repay 9% of income above £25,000, nothing below that, and the balance is written off after 40 years.
Where graduates go
95% were in work or further study 15 months after graduating, with a median salary of £27,000. See the full breakdown in Careers & earnings above.
Your entry chances
Use the UCAS points calculator above to see how your predicted grades compare with admitted students, and whether a contextual offer could apply.
Official-data snapshot
Averaging the official measures published for it, this course scores 8.4 out of 10: NSS 67.6% · in work or study 95% · continued 90%.
Who studies here and in this subject?
Provider- and UK subject-level context.
Leeds Beckett University
Computing across the UK
HESA student record 2024/25. Counts are rounded.
Local crime-data context
A neutral snapshot around the published teaching location.
Around Leeds City Campus
4,716 street-level reports returned within roughly one mile across 2026-04 to 2026-06.
Police.uk street-level API. Approximate locations, not confined to campus. England, Wales and Northern Ireland; not Scotland.
Is Computer Science right for you?
Tick what applies to you and see how good a fit it is.
International students
What applying to Leeds Beckett University from outside the UK involves: fees, English, visa, funding and living costs.
Tuition fees
International tuition is set per course by Leeds Beckett University; international fees are typically £12,000–£30,000/year for classroom subjects and higher for lab/clinical ones. You’re not eligible for UK Tuition Fee or Maintenance Loans, so plan for fees plus living costs upfront.
English language
Most UK undergraduate courses ask for around IELTS 6.0–6.5 (no band below 5.5–6.0), or an accepted equivalent. If you’re just short, most universities run a pre-sessional English course that counts towards the requirement.
Student visa
You’ll usually need a Student visa (Student Route). After you accept an offer the university issues a CAS; you then show funds for fees plus about £1,023–£1,334/month living costs and pay the Immigration Health Surcharge for NHS access.
Scholarships & funding
Many universities offer international/global scholarships (often £2,000–£6,000/yr), check Leeds Beckett University’s funding pages.
Living costs
Budget roughly £1,100–£1,400/month outside London and £1,400–£1,800/month in London for rent, food and travel; the figure also matters for your visa.
Working while you study
A Student visa usually allows up to 20 hours/week in term time and full-time in holidays, useful alongside study, though not something to rely on for fees.
Visa rules and fees change. Always confirm the current requirements with Leeds Beckett University and gov.uk before you apply.
Related courses
More at Leeds Beckett University
Common questions
How competitive is entry?
What are the entry requirements?
What do graduates go on to do?
What will it cost me?
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