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Check eligibility →BSc (Hons) Games Art Bachelor's degree at Roehampton University
BSc (Hons) Games Art at Roehampton University. You'll develop hands-on skills across digital art, design processes and industry-standard tools, whilst exploring the theory and methods that underpin visual storytelling in games.
About this course
Embark on a thrilling adventure into the realm of creativity and innovation through our inspiring BSc Games Art program at the University of Roehampton. Unleash your artistic brilliance as you dive into the dynamic world of the gaming industry. Our enriching curriculum encompasses 3D game art, character design, concept From the provider’s course page.
BSc (Hons) Games Art is a Bachelor's degree (BSc (Hons)) at Roehampton University. It runs 3 years, studied full-time.
For the typical curriculum, specialisations, career paths and graduate earnings for General Studies, see the sections below.
Course evidence score
The arithmetic mean of the official measures available for this course: NSS satisfaction, graduate activity and continuation.
Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)
Published threshold met Discover Uni suppresses continuation data below its publication threshold. Cohort 2022-23. Continuation 77% (2022-23; Discover Uni snapshot 2026-06-21)
Curriculum & modules
Real modules published for this course, grouped only where the source gives a year, stage or level.
Year 1 4 modules
- Concept Art
Module details
Concept art establishes the artistic vision, style and mood for imaginary environments and characters. In this module, you will practice creating the intended look and feel of the visual elements of gameplay, such as characters, backgrounds, props, creatures and vehicles. You will be introduced to professional practices, such as the iterative process of project development, and the creation of a visual portfolio. This module serves as an introduction to the fundamentals of concept art, enabling
- Game Design
Module details
Game Design introduces you to the essential principles of designing a game. Although the context of the module is computer games, game design principles are consistent across all game types – board games, sports, and computer games. This module provides practical experience in developing game designs and encourages you to examine the principles of game design in a wide context across the entertainment ecosystem. You will have the opportunity to explore the creation of narratives (linear and non-
- 3D Modelling
Module details
3D Modelling introduces you to the tools and techniques to create 3D assets for different forms of media, for example, games, video, animation, etc. The module provides you with the experience of a modelling pipeline (as used in studios), by introducing core stages: modelling, texturing, and lighting and rendering.
- Game Prototyping 130 credits
Module details
This module allows you to work with students from different programmes to collaborate on a project using your diverse skills. You will work within a team of other students from Computer Games Programming, Games Design, and Games Art to prototype a game-based project. The module will focus on using industry standard tools, such as Unity or Unreal Engine, so that you can quickly prototype a game. The aim is to introduce you to collaborative cross-disciplinary working practices that are essential w
Assessment: Portfolio (70%) and a game design document (30%)
Year 2 4 modules
- Asset Creation
Module details
You will put into practice principles and techniques of creating assets for animation and games, emphasising art direction, technical requirements, and integration into game engines or animation pipelines. Topics include 3D modelling, texturing, and rigging. You will use industry-standard software and workflows to create assets such as characters, environments, and props.
- User Experience Design30 credits
Module details
This module incorporates concepts of desirability, empathy and affect to arrive at impactful user experience design for both design and games applications. This module blends user interface design with gamification approaches to result in intuitive, immediate user experience approaches for diverse customer bases. Working with real-time engines, 2D graphic user interfaces and 3D user environments, this module blends usability and interaction design with systems integration, game design and seamle
Assessment: Portfolio comprising of a series of creative and technical briefs completed through the module (100%)
- Computer Animation
Module details
This module focuses on the principles and techniques of computer animation, including key concepts such as timing, spacing, weight, and motion dynamics. You will explore 2D and 3D animation workflows using industry-standard software. You will focus on the application of animation in games, audiovisual storytelling and interactive experiences.
- Game Prototyping 230 credits
Module details
This module allows you to work with students from different programmes to collaborate on a project using your diverse skills. The module extends upon the Game Prototyping 1 module by allowing you to integrate the skills you have further developed, such as Computer Graphics, Asset Creation, etc. You will work within a diverse team of other students from Computer Games Programming, Games Design, and Games Art to prototype a game-based project. The module will focus on using industry standard tools
Assessment: Portfolio (70%) and a game design document (30%)
Year 3 4 modules
- Character Design and Development
Module details
This module equips students with skills to effectively incorporate animated characters into game designs. Students engage with the complete process of character creation, beginning from initial conceptualisation and extending through detailed execution of both 2D and 3D animations. The curriculum integrates foundational practices such as character articulation, balance, and the application of Disney's 12 Principles of Animation, alongside technical competencies in animating inanimate objects, hu
- Project Management
Module details
Plan and lead creative projects from start to finish. Master project lifecycles, team collaboration, and budgeting while navigating real-world challenges in the creative industries. Equip yourself with tools and techniques to manage successful productions from idea to delivery. This module focuses on project management principles and practices tailored to creative industries. Topics include creative project lifecycle management, resourcing, stakeholder engagement, intellectual property considera
- Final Project
Module details
The purpose of the project module is to allow you to complete an individual project which draws upon interests developed over the course of your degree. You can work to your strengths to complete a final project in which the emphasis is placed on research, innovation, and execution to a professional standard. Alternatively, you may secure and undertake a consultancy project relevant to your programme of study, for which the output should be a portfolio documenting the consultancy and its outputs
- Game Prototyping 330 credits
Module details
This module allows you to work with students from different programmes to collaborate on a project using your diverse skills. The module extends upon the Game Prototyping 2 module and concludes the collaborate stream. You will integrate the skills you've developed from other modules. You will work within a diverse team of other students from Computer Games Programming, Games Design, and Games Art to build a professional standard game project. This will form a key part of your portfolio of work.
Assessment: Portfolio (70%) and a game design document (30%)
Source: provider course page. Modules can change; required/optional status, credits, descriptions and assessment are shown only when explicitly published.
Course in depth
What this course covers, who it suits and where it leads.
What you'll study
This course focuses on creative and technical skills for games art and visual design. You'll usually start with foundations in digital media, core artistic concepts, and research methods. In Year 2, you'll move into intermediate study of game art disciplines and undertake applied projects, often team-based work on real briefs. You'll also select optional modules to broaden your knowledge across the creative industries. Year 3 allows you to specialise in areas such as character design, 3D art, concept development, or related fields, whilst developing professional skills and undertaking placement experience. Throughout, you'll build toward an independent project that draws together your learning in games art practice.
Who it's for
You're drawn to visual creativity and interested in how character, environment and concept art drive the player's experience. You think visually, you sketch, analyse imagery, enjoy problem-solving through form and colour, and you're eager to learn both the artistic principles and the software that professionals use. Studying this means hands-on work in studios, constructive feedback on your creative output, and the chance to refine your practice over three years. It suits you if you want to develop a portfolio, understand industry workflows, and test whether games art is where you want to build a career.
University & format
This is a full-time BSc (Hons) degree in Games Art, delivered over 3 years at Roehampton University, a public university in London. Instruction is in English. The award is nationally recognised as a UK degree. Roehampton holds Silver status in the Office for Students' Teaching Excellence Framework (2023).
Student satisfaction
How students on this course answered the National Student Survey, by theme.
Share of students responding positively.
Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)
Applicant information
The next application dates for this course, followed by facts the provider publishes.
- 2027 entryCompleted applications can be submitted
Your application needs a reference before you can send it.
- 2026 entryFinal date for 2026 applications
Applications must reach UCAS by 18:00 UK time.
- 2026 entryLast day to add a Clearing choice
Check that this course still has a vacancy before adding it.
- 2027 entryEqual-consideration deadline
18:00 UK time for most undergraduate courses.
Show 5 later dates
- 2027 entryUCAS Extra opens
Applicants who used all five choices and hold no offer may be able to add another choice.
- 2027 entryLast day applications go directly to providers
Applications received after 18:00 UK time are entered into Clearing.
- 2027 entryClearing opens
Eligible applicants can see vacancies and release themselves into Clearing.
- 2027 entryFinal date for 2027 applications
Applications must reach UCAS by 18:00 UK time.
- 2027 entryLast day to add a Clearing choice
Check that this course still has a vacancy before adding it.
Provider-published requirement; check the linked course page before applying.
Find out more about our Contextual Offer scheme. Eligibility and any reduced offer are applicant-specific.
Placement year. Availability, selection and pay can vary.
Entry & how to get in
Who gets in
What recently admitted students actually held, official admissions data, not a stated requirement.
UCAS tariff of entrants
Grades are the A-level equivalent of each points band. Tap a band to check your own chances below.
Qualifications held on entry
| Qualification | Share |
|---|---|
| A-levels or equivalent | 84% |
| another higher-education qualification | 6% |
| No / unknown prior qualifications | 5% |
| Other | 4% |
| a previous degree | 1% |
| an Access course | 1% |
Entry & your chances
An honest read from the official entry data, plus your personal match.
Accepted students came in with a broad spread of qualifications and UCAS points. If you're worried about grades, this course has historically taken a wide range, and contextual offers may apply.
Will you get in? Plot your grades
Pick your predicted A-levels and watch your UCAS points land on the real spread of students admitted to this course.
Each bar is the share of admitted students in that UCAS-points band (lower → higher). Grades show the A-level equivalent.
Based on the official admitted-student tariff distribution. Many universities make contextual (reduced-grade) offers, so a result below the range doesn’t rule you out.
How to apply
Undergraduate applications go through UCAS. Here’s what matters for this course, the right deadline, the grades to aim for, and the steps in order.
- 1Register on UCAS Hub
Create your UCAS application and add this course (code W280). One application covers up to five choices.
- 2Write your personal statement
A single statement covers all your choices, so keep it broad enough for similar courses while showing genuine interest in this subject.
- 3Submit by 13 January 2027, 18:00 UK time
UCAS equal-consideration deadline for most undergraduate courses. Source: UCAS 2027 dates.
- 4Reply to your offers
When decisions are in, pick a firm (first) choice and an insurance (back-up) choice with slightly lower grades.
- 5Results day & confirmation
On results day (mid-August) your place is confirmed if you meet the offer. Just missed? Talk to the university, or find a place through Clearing.
Fees & funding
What this course costs and how UK student finance covers it.
Tuition per year
Provider fee page (England 2026/27 cap where not stated).
Check fees at Roehampton University →For students who normally live in England
2026/27 Student Finance England figures. Maintenance support is means-tested and this two-point view is not an entitlement calculator. The course total uses its published length and home fee where both are available; a missing full-time fee uses the clearly labelled England-cap scenario, while part-time fees and unknown lengths are never guessed. Use the official calculator. Scotland, Wales and Northern Ireland use separate systems: SAAS, Student Finance Wales, and Student Finance NI.
Starting on or after 1 January 2027?
The Lifelong Learning Entitlement is a separate system. A new learner’s tuition entitlement is currently stated as £39,160 (about 480 credits at 2026/27 fee levels), subject to prior study and eligibility. Check the official LLE guide.
Paying for it
- Tuition Fee Loan: can cover eligible tuition up to the applicable limit and is paid straight to the provider.
- Maintenance Loan: up to £10,830/yr away from home outside London (England, 2026/27), means-tested on household income.
- Repayment: 9% of income above £25,000, nothing below it; written off after 40 years.
- Earn alongside: most students work part-time in term, part-time roles on the StudySmarter job board.
England figures shown; Scotland, Wales & NI run their own schemes, check gov.uk.
Scholarships & bursaries you could qualify for
Named awards published by the university. Compare the eligibility and application route before budgeting for one.
Amounts, exclusions and deadlines can change. An award is not guaranteed unless the university confirms it.
Still deciding what to study?
StudyKit brings course choice, applications and funding together in one place, with a personal AI assistant. Find what really fits you and start your UCAS application step by step.
Careers & earnings
What General Studies graduates actually earn, from real outcome data, 15 months, 3 years and 5 years after graduating.
Graduate outcomes, 15 months on: this course
- 1Graduate roleFirst role after the degree · 0–2 yrs
- 2Specialist / PractitionerWorking in general studies · 2–5 yrs
- 3Senior / LeadLeading work and people · 5–10 yrs
- 4Head of / ExpertSenior leadership or deep expertise · 10+ yrs
How pay grows: this course vs General Studies nationally
National figures for General Studies graduates, HESA Graduate Outcomes (15 months) and the Longitudinal Education Outcomes (LEO) dataset (3 & 5 years). These are national, not university-specific; actual pay varies by employer, region, role and experience. Different cohorts, so the bars are not one group over time.
Work out your pay
Headline figures hide a lot. Calculate realistic take-home pay for this field by role, region and experience, then check your CV before you apply.
What happened to 100 students?
Choose an outcome to translate the published percentage into a simple 100-person view. Each dot represents one percentage point, not an individual tracked student.
continued or completed
continued into the next year or completed their qualification
Source: Discover Uni, using Graduate Outcomes and continuation data. Cohorts: 2022-23. Published threshold met. Sample size is not included in this snapshot. Each tab is a separate published measure; categories can overlap and should not be added together.
Job market & outlook
How General Studies graduates fare in the labour market, and how AI is reshaping the work.
How AI is changing the work
AI doesn't replace the profession, it shifts it: routine tasks get automated, while judgement, working with people and using AI well become more valuable.
What AI takes off your plate
- Routine information gathering
- First-draft writing and summaries
- Standard analysis and admin
- Repetitive processing tasks
More human than ever
- Judgement and original thinking
- Working with and leading people
- Owning and sense-checking AI output
- Ethics and accountability
The strongest graduates pair subject depth with the ability to use AI tools critically.
Roles & employers
Where General Studies graduates typically go, indicative destinations from graduate career data. Each role links to live openings on the StudySmarter job board.
Roles graduates go into
Where they work
- Employers across sectors
- Public sector
- Corporates & charities
- Startups
Jobs after this course
Current roles from the StudySmarter job board that suit General Studies graduates.
Is this course right for you?
The essentials UK applicants ask about: finance, outcomes, entry and quality.
Student finance
For comparison, the standard full-time England tuition cap is up to £9,790 per year in 2026/27; the actual fee varies by course and provider. If you normally live in England, eligible students can apply for a Tuition Fee Loan, plus a Maintenance Loan for living costs. Under Plan 5 you repay 9% of income above £25,000, nothing below that, and the balance is written off after 40 years.
Your entry chances
Use the UCAS points calculator above to see how your predicted grades compare with admitted students, and whether a contextual offer could apply.
Official-data snapshot
Averaging the official measures published for it, this course scores 7.8 out of 10: NSS 79.9% · continued 77%.
Who studies here and in this subject?
Provider- and UK subject-level context.
Roehampton University
Combined and general studies across the UK
HESA student record 2024/25. Counts are rounded.
Local crime-data context
A neutral snapshot around the published teaching location.
Around University of Roehampton
750 street-level reports returned within roughly one mile across 2026-04 to 2026-06.
Police.uk street-level API. Approximate locations, not confined to campus. England, Wales and Northern Ireland; not Scotland.
Is General Studies right for you?
Tick what applies to you and see how good a fit it is.
International students
What applying to Roehampton University from outside the UK involves: fees, English, visa, funding and living costs.
Tuition fees
International tuition is £17,628 / year for this course (from the provider’s fee page). You’re not eligible for UK Tuition Fee or Maintenance Loans, so plan for fees plus living costs upfront.
English language
This course lists IELTS: 5.5. If you’re just short, most universities run a pre-sessional English course that counts towards the requirement.
Student visa
You’ll usually need a Student visa (Student Route). After you accept an offer the university issues a CAS; you then show funds for fees plus about £1,023–£1,334/month living costs and pay the Immigration Health Surcharge for NHS access.
Scholarships & funding
Many universities offer international/global scholarships (often £2,000–£6,000/yr), check Roehampton University’s funding pages.
Living costs
Budget roughly £1,100–£1,400/month outside London and £1,400–£1,800/month in London for rent, food and travel; the figure also matters for your visa.
Working while you study
A Student visa usually allows up to 20 hours/week in term time and full-time in holidays, useful alongside study, though not something to rely on for fees.
Visa rules and fees change. Always confirm the current requirements with Roehampton University and gov.uk before you apply.
Related courses
More at Roehampton University
Common questions
How competitive is entry?
What are the entry requirements?
What do graduates earn?
What will it cost me?
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