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Check eligibility →BA (Hons) Games Art and Design Bachelor's degree at Teesside University
BA (Hons) Games Art and Design at Teesside University sits within Computer Science and covers specialisations such as Software Engineering, Data Science, AI & Machine Learning, Cyber Security, Web & Mobile, Cloud & DevOps, Games, and HCI.
About this course
BA (Hons) Games Art and Design is a Bachelor's degree (BA (Hons)) at Teesside University, based in Teesside University London Campus. It runs 3 years, studied full-time.
For Computing graduates from this provider, 90% were in work or further study 15 months after graduating, 62% in highly skilled roles, typical earnings around £25,000. (HESA Graduate Outcomes / LEO, via Discover Uni.)
For the typical curriculum, specialisations, career paths and graduate earnings for Computer Science, see the sections below.
Course evidence score
The arithmetic mean of the official measures available for this course: NSS satisfaction, graduate activity and continuation.
Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)
Moderate evidence Published sample: 40; avoid reading small differences as meaningful. Cohort 2022-23. Graduate Outcomes work or further study 90% (2022-23; Discover Uni snapshot 2026-06-21)
Published threshold met Discover Uni suppresses continuation data below its publication threshold. Cohort 2022-23. Continuation 87% (2022-23; Discover Uni snapshot 2026-06-21)
Curriculum & modules
Real modules published for this course, grouped only where the source gives a year, stage or level.
Year 1 4 modules
- 3D EssentialsCore
Module details
You create computer-generated 3D models using a range of techniques. Learn how to apply materials, textures, lighting and rendering to your finished models.
- Creative Concept DevelopmentCore
Module details
It is important to communicate ideas visually when on a creative journey in visual media. Study the entire preproduction pipeline, from fundamental drawing skills through to generating ideas, design concepts and storyboarding.
- Motion PrinciplesCore
Module details
It's important to understand the principles of motion for anyone entering the computer graphics industry. Learn how to apply the basic laws of physics to create convincing movement in 3D and creative application of motion principles. Create a portfolio of short, animated shots with 3D rigs using industry standard animation software.
- Technical ArtCore
Module details
You learn how to develop technical art solutions by producing dynamic and engaging immersive content, importing assets and creating scenes. Gain a deeper understanding of more advanced engine editor tools, integrating assets, visual effects and animation. Develop your skills in lighting, particle effects, post-processing, advanced node-based material shaders and integration of dynamic effects and events using visual scripting. Integrate games art and animation into a game level using an industry
Year 2 4 modules
- Digital Sculpting for GamesCore
Module details
Explore the use of sculpting software to create digital assets. Learn how to create anatomically accurate characters and creatures. Using relevant sculpting techniques, create digital assets for a range of potential scenarios and themes, from high-end visual effects to AAA games.
- Enterprise ChallengeCore
Module details
You develop a product or service as part of an enterprise project for a real client – they set the brief based on their organisation's strategic needs. Working in small teams, you determine the project aims, objectives, roles, tasks, deliverables, schedules and documentation. You then pitch your project to the client.
- Games Art PipelineCore
Module details
You are introduced to the processes behind the research, design and construction of real-time assets within a contemporary game engine. Cover techniques for 3D modelling and texturing, considering compilation, set design and lighting.
- Procedural Content CreationCore
Module details
Study procedural tools and techniques within the games, animation and visual effects pipelines, learning how they can be developed or employed to increase consistency, productivity and efficiency. You create and present a procedural tool or procedurally generated output that fits in to the games, animation and visual effects pipeline.
Final Year 3 modules
- Beta ReleaseCore
Module details
Work as part of a games development team that is as close to industrial practice as possible. Simulate the working criteria and mix of development skills needed to produce a polished prototype of a computer game concept which would be suitable for publication.
- Emerging Issues (Game Ready)Core
Module details
Games art is an ever-expanding field, with new forms of graphical representations being developed to explore and heighten graphical quality and believability. This module introduces you to the emerging fields and technologies that improve graphical representation, for further realism or from a pipeline point of view. Explore a range of technology and techniques, and how to use these to increase the quality of work for audiences. Put your skills into practice, designing and creating a game asset
- Final ProjectCore
Module details
Design, research and complete your own project to develop the current practice, products or service of a client or your own organisation. Carry out research to validate your hypotheses, test solutions, build prototypes, and make conclusions. Your area of research and practice is defined by the client or organisation. You must ensure that what you're doing adds value and delivers against the brief. You work independently with support from a supervisor.
Source: provider course page. Modules can change; required/optional status, credits, descriptions and assessment are shown only when explicitly published.
Course in depth
What this course covers, who it suits and where it leads.
What you'll study
You'll study the design and technical foundations of games, progressing from core computing principles through to specialist practice. A course like this typically begins with programming fundamentals, often in Python and Java, alongside computer systems, architecture and discrete mathematics. In Year 2, you'll usually move into algorithms, data structures, databases and software engineering, with artificial intelligence and machine learning introduced as foundational concepts. By Year 3, you'll typically select from specialist options such as artificial intelligence, cybersecurity, data science, software engineering, systems and networks, or human-computer interaction, whilst undertaking security, networks and culminating in an individual project where you design, build and evaluate your own game or interactive software. Throughout, the emphasis is on translating computing theory into working systems.
Who it's for
Most entrants to this course held A-levels or equivalent qualifications, with 79% of accepted students coming in with A-levels. The typical UCAS tariff among accepted students falls between 160 and 175 points.
University & format
The BA (Hons) Games Art and Design is a 3-year full-time undergraduate degree studied at Teesside University London Campus. Teesside University is a UK degree-awarding body, and this degree is nationally recognised. Teaching quality holds a Gold award in the Office for Students' TEF 2023. The language of instruction is English. Most recent entrants held A-levels or equivalent qualifications.
Student satisfaction
How students on this course answered the National Student Survey, by theme.
Share of students responding positively.
Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)
Applicant information
The next application dates for this course, followed by facts the provider publishes.
- 2027 entryCompleted applications can be submitted
Your application needs a reference before you can send it.
- 2026 entryFinal date for 2026 applications
Applications must reach UCAS by 18:00 UK time.
- 2026 entryLast day to add a Clearing choice
Check that this course still has a vacancy before adding it.
- 2027 entryEqual-consideration deadline
18:00 UK time for most undergraduate courses.
Show 5 later dates
- 2027 entryUCAS Extra opens
Applicants who used all five choices and hold no offer may be able to add another choice.
- 2027 entryLast day applications go directly to providers
Applications received after 18:00 UK time are entered into Clearing.
- 2027 entryClearing opens
Eligible applicants can see vacancies and release themselves into Clearing.
- 2027 entryFinal date for 2027 applications
Applications must reach UCAS by 18:00 UK time.
- 2027 entryLast day to add a Clearing choice
Check that this course still has a vacancy before adding it.
Provider-published requirement; check the linked course page before applying.
Work placement. Availability, selection and pay can vary.
See and book current events. Dates can fill or change.
Entry & how to get in
Who gets in
What recently admitted students actually held, official admissions data, not a stated requirement.
UCAS tariff of entrants
Grades are the A-level equivalent of each points band. Tap a band to check your own chances below.
Qualifications held on entry
| Qualification | Share |
|---|---|
| A-levels or equivalent | 79% |
| another higher-education qualification | 17% |
| an Access course | 2% |
| a previous degree | 1% |
| Other | 1% |
Entry & your chances
An honest read from the official entry data, plus your personal match.
Accepted students typically held strong UCAS tariffs. Check how your predicted grades compare and whether a contextual offer applies.
Will you get in? Plot your grades
Pick your predicted A-levels and watch your UCAS points land on the real spread of students admitted to this course.
Each bar is the share of admitted students in that UCAS-points band (lower → higher). Grades show the A-level equivalent.
Based on the official admitted-student tariff distribution. Many universities make contextual (reduced-grade) offers, so a result below the range doesn’t rule you out.
How to apply
Undergraduate applications go through UCAS. Here’s what matters for this course, the right deadline, the grades to aim for, and the steps in order.
- 1Register on UCAS Hub
Create your UCAS application and add this course (code I6GA). One application covers up to five choices.
- 2Write your personal statement
A single statement covers all your choices, so keep it broad enough for similar courses while showing genuine interest in this subject.
- 3Submit by 13 January 2027, 18:00 UK time
UCAS equal-consideration deadline for most undergraduate courses. Source: UCAS 2027 dates.
- 4Reply to your offers
When decisions are in, pick a firm (first) choice and an insurance (back-up) choice with slightly lower grades.
- 5Results day & confirmation
On results day (mid-August) your place is confirmed if you meet the offer. Just missed? Talk to the university, or find a place through Clearing.
Fees & funding
What this course costs and how UK student finance covers it.
Tuition per year
Provider fee page (England 2026/27 cap where not stated).
Check fees at Teesside University →For students who normally live in England
2026/27 Student Finance England figures. Maintenance support is means-tested and this two-point view is not an entitlement calculator. The course total uses its published length and home fee where both are available; a missing full-time fee uses the clearly labelled England-cap scenario, while part-time fees and unknown lengths are never guessed. Use the official calculator. Scotland, Wales and Northern Ireland use separate systems: SAAS, Student Finance Wales, and Student Finance NI.
Starting on or after 1 January 2027?
The Lifelong Learning Entitlement is a separate system. A new learner’s tuition entitlement is currently stated as £39,160 (about 480 credits at 2026/27 fee levels), subject to prior study and eligibility. Check the official LLE guide.
Paying for it
- Tuition Fee Loan: can cover eligible tuition up to the applicable limit and is paid straight to the provider.
- Maintenance Loan: up to £10,830/yr away from home outside London (England, 2026/27), means-tested on household income.
- Repayment: 9% of income above £25,000, nothing below it; written off after 40 years.
- Earn alongside: most students work part-time in term, part-time roles on the StudySmarter job board.
England figures shown; Scotland, Wales & NI run their own schemes, check gov.uk.
Scholarships & bursaries you could qualify for
Named awards published by the university. Compare the eligibility and application route before budgeting for one.
undergraduates
Check eligibility →Amounts, exclusions and deadlines can change. An award is not guaranteed unless the university confirms it.
Still deciding what to study?
StudyKit brings course choice, applications and funding together in one place, with a personal AI assistant. Find what really fits you and start your UCAS application step by step.
Careers & earnings
What Computer Science graduates actually earn, from real outcome data, 15 months, 3 years and 5 years after graduating.
Graduate earnings: this course
| When | Median | Typical range | Graduates |
|---|---|---|---|
| 15 months after | £25,000 | £22,500 – £29,000 | 40 |
| 3 years after | £21,000 | £16,500 – £28,000 | 475 |
| 5 years after | £26,500 | £20,500 – £36,000 | 525 |
Nominal earnings for graduates of this course/subject at this provider. Moderate evidence. Published sample: 40; avoid reading small differences as meaningful. Cohort 2022-23.
Graduate outcomes, 15 months on: this course
- 1Graduate / Junior DeveloperFirst engineering role · 0–2 yrs
- 2Software EngineerShipping features end-to-end · 2–5 yrs
- 3Senior / Lead EngineerOwning systems and mentoring · 5–9 yrs
- 4Principal / Engineering ManagerArchitecture or leading teams · 9+ yrs
How pay grows: this course vs Computer Science nationally
National figures for Computer Science graduates, HESA Graduate Outcomes (15 months) and the Longitudinal Education Outcomes (LEO) dataset (3 & 5 years). These are national, not university-specific; actual pay varies by employer, region, role and experience. Different cohorts, so the bars are not one group over time.
Work out your pay
Headline figures hide a lot. Calculate realistic take-home pay for this field by role, region and experience, then check your CV before you apply.
What happened to 100 students?
Choose an outcome to translate the published percentage into a simple 100-person view. Each dot represents one percentage point, not an individual tracked student.
were in work or further study
15 months after graduation
Source: Discover Uni, using Graduate Outcomes and continuation data. Cohorts: 2022-23. Moderate evidence. Published sample: 40; avoid reading small differences as meaningful. Cohort 2022-23. Each tab is a separate published measure; categories can overlap and should not be added together.
Value compared with similar courses
How this course’s 5-year median earnings compare with Computer Science courses at the same study level.
Compared with 1,820 courses with compatible official earnings data. This is a course-value comparison, not a quality ranking.
UK occupations graduates enter
Published graduate destinations, joined conservatively to UK SOC 2020, ONS pay and Skills England demand.
- Web and Multimedia Design ProfessionalsSOC 2020 214 · 23% of published destinations · ASHE median £32,574
- Information Technology ProfessionalsSOC 2020 213 · 17% of published destinations · ASHE median £55,357
- Sales occupationsSOC 2020 71 · 12% of published destinations · ASHE median £15,975
Discover Uni JOBLIST/JOBTYPE; ONS ASHE 2025 provisional, all employee jobs; Skills England Occupations in Demand 2025. SOC is shown only for an exact normalised label match; demand is shown only at exact four-digit SOC. Published sample: 180; response rate: 54%. Pay describes the occupation across workers, not a guaranteed graduate salary.
Job market & outlook
How Computer Science graduates fare in the labour market, and how AI is reshaping the work.
How AI is changing the work
AI doesn't replace the profession, it shifts it: routine tasks get automated, while judgement, working with people and using AI well become more valuable.
What AI takes off your plate
- Boilerplate and scaffolding code
- First-pass tests and docs
- Routine debugging and refactors
- Standard data wrangling
More human than ever
- System design and architecture trade-offs
- Reviewing and owning correctness & security
- Translating fuzzy problems into software
- Leading delivery and mentoring
The strongest graduates pair subject depth with the ability to use AI tools critically.
Roles & employers
Where Computer Science graduates typically go, indicative destinations from graduate career data. Each role links to live openings on the StudySmarter job board.
Roles graduates go into
Where they work
- Tech companies
- Banks & fintech
- Consultancies
- Government (GDS) & startups
Jobs after this course
Current roles from the StudySmarter job board that suit Computer Science graduates.
Is this course right for you?
The essentials UK applicants ask about: finance, outcomes, entry and quality.
Student finance
For comparison, the standard full-time England tuition cap is up to £9,790 per year in 2026/27; the actual fee varies by course and provider. If you normally live in England, eligible students can apply for a Tuition Fee Loan, plus a Maintenance Loan for living costs. Under Plan 5 you repay 9% of income above £25,000, nothing below that, and the balance is written off after 40 years.
Where graduates go
90% were in work or further study 15 months after graduating, with a median salary of £25,000. See the full breakdown in Careers & earnings above.
Your entry chances
Use the UCAS points calculator above to see how your predicted grades compare with admitted students, and whether a contextual offer could apply.
Official-data snapshot
Averaging the official measures published for it, this course scores 9.0 out of 10: NSS 92.1% · in work or study 90% · continued 87%.
Who studies here and in this subject?
Provider- and UK subject-level context.
Teesside University
Computing across the UK
HESA student record 2024/25. Counts are rounded.
Local crime-data context
A neutral snapshot around the published teaching location.
Around Teesside University London Campus
3,218 street-level reports returned within roughly one mile across 2026-04 to 2026-06.
Police.uk street-level API. Approximate locations, not confined to campus. England, Wales and Northern Ireland; not Scotland.
Is Computer Science right for you?
Tick what applies to you and see how good a fit it is.
International students
What applying to Teesside University from outside the UK involves: fees, English, visa, funding and living costs.
Tuition fees
International tuition is £17,000 / year for this course (from the provider’s fee page). You’re not eligible for UK Tuition Fee or Maintenance Loans, so plan for fees plus living costs upfront.
English language
Most UK undergraduate courses ask for around IELTS 6.0–6.5 (no band below 5.5–6.0), or an accepted equivalent. If you’re just short, most universities run a pre-sessional English course that counts towards the requirement.
Student visa
You’ll usually need a Student visa (Student Route). After you accept an offer the university issues a CAS; you then show funds for fees plus about £1,023–£1,334/month living costs and pay the Immigration Health Surcharge for NHS access.
Scholarships & funding
Many universities offer international/global scholarships (often £2,000–£6,000/yr), check Teesside University’s funding pages.
Living costs
Budget roughly £1,100–£1,400/month outside London and £1,400–£1,800/month in London for rent, food and travel; the figure also matters for your visa.
Working while you study
A Student visa usually allows up to 20 hours/week in term time and full-time in holidays, useful alongside study, though not something to rely on for fees.
Visa rules and fees change. Always confirm the current requirements with Teesside University and gov.uk before you apply.
Related courses
More at Teesside University
Common questions
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