BA (Hons) Automotive & Transport Design · StaffordshireBachelor's degree · Duration varies
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University of Staffordshire · Undergraduate

BA (Hons) Automotive & Transport Design Bachelor's degree at Staffordshire

BA (Hons) Automotive & Transport Design at Staffordshire. You'll move from initial concept and ideation through to manufacture and real-world operations, gaining hands-on experience in how transport design responds to emerging trends and technological change.

BA (Hons)
Award
Years
Part-time
Study mode
Stoke on Trent Campus
Location

About this course

Get to grips with the rapidly changing landscape of future mobility, exploring the trends in the way we travel on our unique Transport Design course, designing vehicles for land, sea and air; from ideation and concept creation to manufacture and operations. From the provider’s course page.

BA (Hons) Automotive & Transport Design is a Bachelor's degree (BA (Hons)) at Staffordshire, based in Stoke on Trent Campus. It is studied part-time; duration varies by route.

For the typical curriculum, specialisations, career paths and graduate earnings for Sport & Exercise Science, see the sections below.

Curriculum & modules

Real modules published for this course, grouped only where the source gives a year, stage or level.

Year 1 4 modules
  • CAD Modelling & VisualisationCompulsory30 credits
    Module details

    This module introduces you to CAD (computer-aided design) and digital visualisation, showing how digital tools are used to create and develop design ideas. You'll learn different 3D modelling techniques, including NURBS, polygon and subdivision modelling, to create high-quality vehicle concepts. The module helps you develop smooth surfaces, good proportions, and clear design ideas through rendering, animation, and presentation, while also preparing models for 3D printing. You'll also learn how c

  • Concept To PrototypeCompulsory30 credits
    Module details

    Bring your ideas to life through hands-on making and experimentation. In this module, you'll move from concept to prototype as you explore a wide range of workshop practices used across the creative industries. You'll work with materials such as wood, ceramics, metal, automotive clay, and resins, alongside digital processes including 3D printing and laser cutting. By testing, refining, and evolving your ideas through prototyping, you'll gain the confidence and practical skills needed to turn cre

  • Creative Cultures: Making, Research & ReflectionCompulsory30 credits
    Module details

    This introductory contextual module enables you to explore diverse cultural identities and examine how they influence creative expression. You will choose a topic related to your discipline and undertake guided research that informs the development of a creative artefact or technical output using materials and processes of your choice. Through investigating and celebrating cultural identities, you will develop a stronger understanding of the relationship between culture and creative practice, su

  • Sustainability, Society And ImpactCompulsory30 credits
    Module details

    How can creative practice respond responsibly to the challenges facing society today? This module introduces you to key social issues and explores how culture and creative work can reflect, question, and respond to them. You may investigate topics such as sustainability and climate change, inequality, representation, migration, or social justice. Working in a small group, you will create a sustainable and ethical creative project informed by research and contextual understanding. Through reflect

Year 2 13 modules
  • Car Design StudioCompulsory30 credits
  • Collaborative Creative Industries ProjectCompulsory30 credits
    Module details

    How do creative teams tackle real-world problems together? In this module, you'll collaborate in interdisciplinary teams to explore themed, problem-based projects that respond to contemporary social and cultural challenges. You'll develop collaborative, reflective and creative thinking skills through teamwork, co-design and professional-style project processes. By engaging with diverse perspectives and working across creative disciplines, you'll gain insight into your own strengths and contribut

  • Concept Vehicle Design For Games & FilmCompulsory30 credits
    Module details

    In this module, you'll explore how creative sketching, CAD, game engines and VR support the design process. You'll engage with game and film content for inspiration, before creating your own exciting vehicle concept for a virtual world. Through practical work, you'll build your creative and technical skills, learning about narrative and storytelling to visualise and present exciting concept vehicles through video content. You'll learn about the responsible use of AI in design and broaden your un

  • Art TrailOptional30 credits
  • Colour & Surface: Print, Texture & Material ExplorationOptional30 credits
    Module details

    How can print, colour, and surface transform the way you communicate ideas? In this hands-on module, you'll explore creative printmaking and surface techniques, including screen print, relief print, monoprint, colour mixing, and 3D materials processes such as surface and structural manipulation. You'll experiment with colour, texture, and form across flat and dimensional surfaces, developing confident material and visual thinking. Designed for students across art and design, this module supports

  • Creative HeritageOptional30 credits
  • Digital Journeys: UX & UI DesignOptional30 credits
    Module details

    Designing intuitive and engaging digital experiences is central to today's creative industries. You'll explore user experience (UX), user interface (UI) and digital design through industry-informed creative briefs. You'll investigate user behaviour, journeys and emotional responses, applying principles of psychology, flow and interaction design. Through hands-on prototyping and workshops, you'll develop digital concepts across a range of contexts.

  • Experimental FormatsOptional30 credits
    Module details

    Experimentation is crucial for creativity; it's the engine that drives innovation, helps you discover new possibilities, learn from failures, break norms, and develop a unique voice by testing ideas, exploring different methods, and refining your approach beyond initial assumptions. It transforms ideas into tangible progress, preventing stagnation and leading to fresh, groundbreaking work. Experiential formats take many forms and is so much more than traditional media. It's a multi-disciplinary

  • Experimental Music And Sound ArtOptional30 credits
    Module details

    Break the rules. Explore sound. Find your voice. This module invites you to experiment beyond traditional music-making, exploring sound as art through creative technology.

  • Hybrid Production MethodsOptional30 credits
  • Still Life Through The LensOptional30 credits
    Module details

    What stories can objects tell? You'll experiment with still-life approaches across photography and mixed media, exploring how composition, lighting, materials and symbolism work together to create visually compelling images. Through hands-on experimentation and contextual research, you'll push your creative thinking and craft. These skills are valuable across visual communication, art direction, and broader creative industries workflows.

  • Surround Sound And Multichannel AudioOptional30 credits
    Module details

    Step into the world of immersive sound with this module on Surround Sound and Multichannel Audio Production! You'll gain hands-on experience with industry-standard tools and techniques for creating powerful, dynamic soundscapes. Explore multichannel mixing, recording, and editing, while learning to design audio experiences that captivate audiences across music, film, and gaming. Perfect for anyone looking to push the boundaries of sound and bring their creative projects to life in stunning detai

  • Visual Effects & Motion GraphicsOptional30 credits
Year 3 3 modules
  • Contextual And Critical InvestigationCompulsory30 credits
  • Final Major Project Of Automotive & Transport DesignCompulsory60 credits
  • Professional PracticeCompulsory30 credits

Source: provider course page. Modules can change; required/optional status, credits, descriptions and assessment are shown only when explicitly published.

Course in depth

What this course covers, who it suits and where it leads.

What you'll study

This course focuses on the rapidly changing landscape of future mobility, exploring contemporary trends in how we travel and designing vehicles for land, sea and air, from ideation and concept creation through to manufacture and operations. A course in automotive and transport design typically moves from foundational principles in design thinking and vehicle engineering in the early stages, progressing to more applied and specialised work as you advance. You'll usually develop practical skills in concept development, technical drawing and digital design tools, whilst engaging with the real-world considerations of sustainability, safety and user experience. Later stages typically include opportunities to specialise in particular vehicle types or design methodologies, alongside project-based work that reflects industry practice.

Who it's for

You're suited to this course if you're drawn to design thinking and the practical engineering challenges of transport systems. You'll thrive if you enjoy visualising solutions, working with both creative and technical concepts, and want to understand how vehicles are shaped by real-world constraints, from sustainability to user experience. This course combines studio-based design work with rigorous analysis, so you should be comfortable balancing creative problem-solving with structured research and methodical development.

Careers & job market

Across the UK, 90% of graduates in Sport & Exercise Science are in work or further study within 15 months of graduating. National earnings data shows that starting salaries range from £22,000 to £30,000; after three years, £19,125 to £27,000; and after five years, £23,375 to £33,000. Of those in employment, 62% are in highly skilled roles or pursuing further study. These figures represent typical outcomes across the sector and are not university-specific.

University & format

The BA (Hons) Automotive & Transport Design is offered by the University of Staffordshire, a University located on the Stoke on Trent Campus. The course is delivered part-time and taught in English. As a recognised UK degree-awarding body, your degree is nationally recognised. The university holds Silver for teaching quality in the Office for Students' TEF 2023.

Applicant information

The next application dates for this course, followed by facts the provider publishes.

2027 entry deadlineApply directly to the provider

Part-time application dates vary by provider. UCAS dates

PlacementPublished placement option

Placement year. Availability, selection and pay can vary.

2026 entryLive availability check

Opened 2 July 2026; last choice 19 October 2026. Check vacancies now. A cached page never claims a place is still available.

Entry & how to get in

Entry requirements are set by the universityGrades, subjects and contextual offers vary. Check Staffordshire's official course page for the current offer.

Entry & your chances

An honest read from the official entry data, plus your personal match.

Offer-based entry

Entry is set by the university and based on your offer. Use your predicted grades to see how you compare, then check the university's stated requirements.

How to apply

Undergraduate applications go through UCAS. Here’s what matters for this course, the right deadline, the grades to aim for, and the steps in order.

Apply byApply directly to the providerfor this course
UCAS codeW328quote this on your application
  1. 1
    Register on UCAS Hub

    Create your UCAS application and add this course (code W328). One application covers up to five choices.

  2. 2
    Write your personal statement

    A single statement covers all your choices, so keep it broad enough for similar courses while showing genuine interest in this subject.

  3. 3
    Submit by Apply directly to the provider

    Part-time application dates vary by provider. Source: UCAS 2027 dates.

  4. 4
    Reply to your offers

    When decisions are in, pick a firm (first) choice and an insurance (back-up) choice with slightly lower grades.

  5. 5
    Results day & confirmation

    On results day (mid-August) your place is confirmed if you meet the offer. Just missed? Talk to the university, or find a place through Clearing.

💡 Many universities make a contextual (reduced-grade) offer, for example based on your school’s results, time in care, or where you live. Ask Staffordshire whether you’re eligible before you apply; it can lower the grades you need.

Fees & funding

What this course costs and how UK student finance covers it.

Tuition per year

Homeup to £9,790 / yr
International£17,085 / yr

Provider fee page (England 2026/27 cap where not stated).

Check fees at Staffordshire →

For students who normally live in England

illustrative Maintenance Loan per year
Check providertuition used per year, no published course home fee, total not estimated
total borrowing, course length not published

2026/27 Student Finance England figures. Maintenance support is means-tested and this two-point view is not an entitlement calculator. The course total uses its published length and home fee where both are available; a missing full-time fee uses the clearly labelled England-cap scenario, while part-time fees and unknown lengths are never guessed. Use the official calculator. Scotland, Wales and Northern Ireland use separate systems: SAAS, Student Finance Wales, and Student Finance NI.

Starting on or after 1 January 2027?

The Lifelong Learning Entitlement is a separate system. A new learner’s tuition entitlement is currently stated as £39,160 (about 480 credits at 2026/27 fee levels), subject to prior study and eligibility. Check the official LLE guide.

Paying for it

  • Tuition Fee Loan: can cover eligible tuition up to the applicable limit and is paid straight to the provider.
  • Maintenance Loan: up to £10,830/yr away from home outside London (England, 2026/27), means-tested on household income.
  • Repayment: 9% of income above £25,000, nothing below it; written off after 40 years.
  • Earn alongside: most students work part-time in term, part-time roles on the StudySmarter job board.

England figures shown; Scotland, Wales & NI run their own schemes, check gov.uk.

Funding matched to this course

Scholarships & bursaries you could qualify for

All Staffordshire funding →
No verified named award is shown for this provider yet.

That does not mean no funding exists. Check the university directory for current amounts, eligibility and application dates.

We only display a named award when its provider source identifies the award and who it is for.

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Career quizApplication walkthroughSalary & CV check

Careers & earnings

What Sport & Exercise Science graduates actually earn, from real outcome data, 15 months, 3 years and 5 years after graduating.

  1. 1Graduate roleFirst role after the degree · 0–2 yrs
  2. 2Specialist / PractitionerWorking in sport & exercise science · 2–5 yrs
  3. 3Senior / LeadLeading work and people · 5–10 yrs
  4. 4Head of / ExpertSenior leadership or deep expertise · 10+ yrs

How pay grows: this course vs Sport & Exercise Science nationally

Starting (15 months) HESA GO
£22,000 – £30,000
After 3 years LEO
£19,125 – £27,000
After 5 years LEO
£23,375 – £33,000
national rangeaxis £18,000 – £34,000

National figures for Sport & Exercise Science graduates, HESA Graduate Outcomes (15 months) and the Longitudinal Education Outcomes (LEO) dataset (3 & 5 years). These are national, not university-specific; actual pay varies by employer, region, role and experience. Different cohorts, so the bars are not one group over time.

Work out your pay

Headline figures hide a lot. Calculate realistic take-home pay for this field by role, region and experience, then check your CV before you apply.

Job market & outlook

How Sport & Exercise Science graduates fare in the labour market, and how AI is reshaping the work.

90%
in work or further study 15 months after graduating, across Sport & Exercise Science courses nationally.
Graduate Outcomes
62%
of working graduates are in highly skilled work or further study.
highly skilled
80%
of students continue past their first year (still enrolled or completed).
continuation

How AI is changing the work

AI doesn't replace the profession, it shifts it: routine tasks get automated, while judgement, working with people and using AI well become more valuable.

What AI takes off your plate

  • Routine information gathering
  • First-draft writing and summaries
  • Standard analysis and admin
  • Repetitive processing tasks

More human than ever

  • Judgement and original thinking
  • Working with and leading people
  • Owning and sense-checking AI output
  • Ethics and accountability

The strongest graduates pair subject depth with the ability to use AI tools critically.

Roles & employers

Where Sport & Exercise Science graduates typically go, indicative destinations from graduate career data. Each role links to live openings on the StudySmarter job board.

Where they work

  • Sports clubs & NGBs
  • Leisure providers
  • Schools
  • The NHS

Who studies here and in this subject?

Provider- and UK subject-level context.

University of Staffordshire

All students17,085
International4.1%
Aged 25+52.9%

Biological and sport sciences across the UK

Students111,380
Aged 25+16.5%

HESA student record 2024/25. Counts are rounded.

Local crime-data context

A neutral snapshot around the published teaching location.

Around Stoke on Trent Campus

1,636 street-level reports returned within roughly one mile across 2026-04 to 2026-06.

Violent Crime 499Anti Social Behaviour 311Public Order 150Shoplifting 140Criminal Damage Arson 139

Police.uk street-level API. Approximate locations, not confined to campus. England, Wales and Northern Ireland; not Scotland.

Is Sport & Exercise Science right for you?

Tick what applies to you and see how good a fit it is.

International students

What applying to Staffordshire from outside the UK involves: fees, English, visa, funding and living costs.

Tuition fees

International tuition is £17,085 / year for this course (from the provider’s fee page). You’re not eligible for UK Tuition Fee or Maintenance Loans, so plan for fees plus living costs upfront.

English language

Most UK undergraduate courses ask for around IELTS 6.0–6.5 (no band below 5.5–6.0), or an accepted equivalent. If you’re just short, most universities run a pre-sessional English course that counts towards the requirement.

Student visa

You’ll usually need a Student visa (Student Route). After you accept an offer the university issues a CAS; you then show funds for fees plus about £1,023–£1,334/month living costs and pay the Immigration Health Surcharge for NHS access.

Scholarships & funding

Many universities offer international/global scholarships (often £2,000–£6,000/yr), check Staffordshire’s funding pages.

Living costs

Budget roughly £1,100–£1,400/month outside London and £1,400–£1,800/month in London for rent, food and travel; the figure also matters for your visa.

Working while you study

A Student visa usually allows up to 20 hours/week in term time and full-time in holidays, useful alongside study, though not something to rely on for fees.

Visa rules and fees change. Always confirm the current requirements with Staffordshire and gov.uk before you apply.

Common questions

Set by Staffordshire. Check the university's course page for the exact offer.
See the career and earnings data for Sport & Exercise Science below (national Graduate Outcomes / LEO figures).
For comparison, the standard full-time England tuition cap is up to £9,790 per year in 2026/27; the actual fee varies by course and provider. If you normally live in England, eligible students can apply for a Tuition Fee Loan, plus a Maintenance Loan for living costs. Under Plan 5 you repay 9% of income above £25,000, nothing below that, and the balance is written off after 40 years. See Fees & funding on this page to work out your numbers.
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