full-time international students
Check eligibility →BSc (Hons) Visual Effects and Motion Graphics Bachelor's degree at Brunel University of London
BSc (Hons) Visual Effects and Motion Graphics at BUL. You'll move through core theory, research methods, applied practice, and specialist options, building toward an independent project.
About this course
We offer a number of scholarships and other funding to provide extra support to our students that need it or to recognise outstanding ability. From the provider’s course page.
BSc (Hons) Visual Effects and Motion Graphics is a Bachelor's degree (BSc (Hons)) at BUL, based in Brunel University Campus. It runs 3 years, studied full-time.
For Engineering graduates from this provider, 90% were in work or further study 15 months after graduating, 75% in highly skilled roles, typical earnings around £31,000. (HESA Graduate Outcomes / LEO, via Discover Uni.)
For the typical curriculum, specialisations, career paths and graduate earnings for Engineering, see the sections below.
Course evidence score
The arithmetic mean of the official measures available for this course: NSS satisfaction, graduate activity and continuation.
Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)
Moderate evidence Published sample: 75; avoid reading small differences as meaningful. Cohort 2022-23. Graduate Outcomes work or further study 90% (2022-23; Discover Uni snapshot 2026-06-21)
Published threshold met Discover Uni suppresses continuation data below its publication threshold. Cohort 2021-23. Continuation 95% (2021-23; Discover Uni snapshot 2026-06-21)
Curriculum & modules
Real modules published for this course, grouped only where the source gives a year, stage or level.
Year 1 6 modules
- Introduction to Motion DesignCompulsory
Module details
An introduction into bringing your designs to life by making them move. Adding style and character to your graphic design and branding, to create engaging content for all your screen based media.
- Introduction to Professional Practice in the Creative IndustriesCompulsory
Module details
Engages students with the different aspects of the creative industry landscape in the UK, covering, Digital Design 3D and VFX. Students will take part in independent research into an area of interest in the creative industry, as well as visit a creative industry agency or meet industry guest lecturers and start building a personal networking of design industry professionals.
- Foundations of Interactive Digital Media DevelopmentCompulsory
Module details
Provides the fundamental JavaScript programming that covers foundation of interactive digital media development. It teaches important concepts, students will find in every coding language, such as variables, arrays, functions, objects, classes, control flow and events. In this module, the student will understand key programming technical in interactive media.
- Digital Photography and Video ProductionCompulsory
Module details
Gives an opportunity to explore digital photography and video production and how they can be combined to create compelling visual content. Utilises professional studio-based practice using industry standard equipment and studio facilities. In addition to production aspects, post production for video and photography is also introduced.
- 3D CGI and Acquisition for VFXCompulsory
Module details
Features an introduction to the artistic and technical aspects of 3D asset creation using industry standard 3D applications, tools and techniques. In addition, students are introduced to taking 3D assets and compositing those with live action footage and how to capture relevant data to assist with this process. Typical 3D/VFX workflows are introduced.
- Design CommunicationCompulsory
Module details
To enable students to have an appreciation of visual literacy in the context of design and visual expression, appreciating the context of visual thinking and to develop visual thinking techniques and processes through a variety of media. To help students develop foundation skills in visual communication, graphic communication, visualisation, design and the use of computer-generated media methods.
Year 2 6 modules
- Applied Media AestheticsCompulsory
Module details
This module explores aesthetics and design associated with a range of final visual and audio outputs, for example branding, web, video, motion, sound, mobile, social media and direct marketing. Students work with external companies and engage with research and design work through milestones to help them produce a final output for the company in a group project.
- Immersive Mixed Reality DesignCompulsory
Module details
This module aims to extend knowledge and skills in the theory and practice of Immersive Mixed Reality using media production tools and scripting, particularly for producing interactive Augmented and Virtual Reality content.
- Motion Graphics DesignCompulsory
Module details
This module aims to develop the students applied design skills and understanding of motion graphics in professional contexts deepening understanding of design theory as applied to motion graphics design and film title sequences.
- Programming for the Moving ImageCompulsory
Module details
This module provides the fundamental python programming that covers foundation of software process automation in creative 3D modelling tools. It teaches important concepts of python plugin development for Maya, students is introduced to main python coding syntax such as variables, data type arrays, functions, objects, classes, control flow and events. In this module, the student will understand key programming techniques in process automation for a better creative skillset.
- Advanced 3D CGI and CompositingCompulsory
Module details
This module explores advanced 3D and Compositing. Students will learn cinematic techniques e.g., lighting for mood, camera animation and lens effects. Use of alternative 3D creation such as photogrammetry. They will learn filming for compositing on location and in a green screen, including moving camera shots. Students will learn which compositing techniques are applicable for various types of shot.
- 3D Animation and Motion GraphicsCompulsory
Module details
This module aims to teach students how to create engaging animation. Use of cinematography concepts such as camera angles and lighting to enhance the visual impact and mood of their work. Use animation principles such as timing, spacing, easing, and squash and stretch to create expressive animation. Use motion capture and rigging techniques to animate 3D characters.
Year 3 6 modules
- Major Visual Effects and Motion Graphics ProjectCompulsory
Module details
This module aims to provide the opportunity for the student to plan, research, design, implement, evaluate, exhibit and report on a substantial individual project in Visual Effects and Motion Graphics in a professional manner.
- Working in the Digital Creative IndustriesCompulsory
Module details
This module aims to provide the opportunity for students to critically explore key issues affecting the work of the professional practitioner in the Creative Industries and critically examine the ethical positions and principles that underpin accepted working practice.
- Virtual ProductionCompulsory
Module details
This module will explore technologies for Virtual production e.g., real-time rendering, motion capture, LED Walls, Green screen. Alternative technologies for VP including full VP and Hybrid Green Screen. They will learn the process for VP, and how they differ from traditional 3D/VFX. Students will learn cinematography creative and technical roles associated with Virtual Production.
- Advanced 3D Animation ProjectOptional
Module details
The module utilizes a range of industry standard tools for advanced animation using motion capture. From simulation and FX such as particle dynamics, physical dynamics, cloth simulation, fluid simulation, fire and smoke to crowd simulations. Students will learn motion capture pipeline. Character rigging and integrating motion capture with a digital character. Post-processing of motion capture and enhancing animation
- Artificial Intelligence and Games ProjectOptional
Module details
The module aims to help students further develop their creative design and prototyping knowledge and skills with the key creative technologies of Artificial Intelligence and Games. A practical component will involve designing and prototyping a digital artefact using one or both creative technologies of Artificial Intelligence and Games. The module explores the use of AI techniques in games and the use of games technology within the digital media context.
- Advanced Graphics and Motion Design ProjectOptional
Module details
This module is an opportunity to explore some specific topics and disciplines for digital designers. Each week we take a different subject related to the various areas and fields of specialism within digital design. Using a mixture of lectures and workshops, both individually and within groups, students can explore and practise a particular skill set, paying particular attention to their own work and development as a designer.
Source: provider course page. Modules can change; required/optional status, credits, descriptions and assessment are shown only when explicitly published.
Course in depth
What this course covers, who it suits and where it leads.
What you'll study
A course in Visual Effects and Motion Graphics typically progresses from foundational design and technical skills through to specialist practice and a final project. You'll usually start with core principles in digital media, motion design and visual effects production, then move into discipline-specific study such as 3D modelling, compositing, animation, and digital post-production. As you advance, you'll deepen your technical knowledge through industry-standard software and practical workflows. Year 3 normally culminates in a substantial individual project where you develop a professional-standard portfolio piece, often alongside modules in professional practice covering project management, industry standards and ethics. Throughout, you'll combine theoretical understanding with hands-on creative work.
Who it's for
You'll thrive here if you're drawn to visual storytelling, whether through film, games, advertising or interactive media, and you have the technical curiosity to understand how effects are built. Studying this course feels like moving between creative problem-solving and hands-on engineering; you'll need both visual taste and analytical thinking. This suits people who want to move beyond theory into real production workflows, and who see tools (software, pipelines, rendering) as extensions of creative intent, not obstacles to it. You should be comfortable with sustained project work and keen to develop a professional portfolio alongside your qualification.
Careers & job market
Across Engineering courses nationally, 90% of graduates are in work or further study 15 months after graduating. Of working graduates, 80% are in highly skilled work or further study. Starting salaries for visual effects and motion graphics graduates range from £29,000 to £35,000 nationally; after five years, the range is £33,150 to £46,800. These are national figures from Graduate Outcomes data, individual outcomes vary by role, location and employer.
University & format
This BSc (Hons) degree is studied full-time over 3 years at Brunel University of London, a public university founded in 1966 and located on the Brunel University Campus. Teaching is delivered in English. The degree is a nationally recognised UK qualification. Brunel received a Bronze award for teaching quality in the Office for Students' TEF 2023.
Student satisfaction
How students on this course answered the National Student Survey, by theme.
Share of students responding positively.
Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)
Applicant information
The next application dates for this course, followed by facts the provider publishes.
- 2027 entryCompleted applications can be submitted
Your application needs a reference before you can send it.
- 2026 entryFinal date for 2026 applications
Applications must reach UCAS by 18:00 UK time.
- 2026 entryLast day to add a Clearing choice
Check that this course still has a vacancy before adding it.
- 2027 entryEqual-consideration deadline
18:00 UK time for most undergraduate courses.
Show 5 later dates
- 2027 entryUCAS Extra opens
Applicants who used all five choices and hold no offer may be able to add another choice.
- 2027 entryLast day applications go directly to providers
Applications received after 18:00 UK time are entered into Clearing.
- 2027 entryClearing opens
Eligible applicants can see vacancies and release themselves into Clearing.
- 2027 entryFinal date for 2027 applications
Applications must reach UCAS by 18:00 UK time.
- 2027 entryLast day to add a Clearing choice
Check that this course still has a vacancy before adding it.
The provider publishes contextual-offer information. Eligibility and any reduced offer are applicant-specific.
Placement year. Availability, selection and pay can vary.
See and book current events. Dates can fill or change.
Entry & how to get in
Who gets in
What recently admitted students actually held, official admissions data, not a stated requirement.
UCAS tariff of entrants
Grades are the A-level equivalent of each points band. Tap a band to check your own chances below.
Qualifications held on entry
| Qualification | Share |
|---|---|
| A-levels or equivalent | 85% |
| a foundation course | 10% |
| No / unknown prior qualifications | 10% |
Entry & your chances
An honest read from the official entry data, plus your personal match.
Entry is set by the university and based on your offer. Use your predicted grades to see how you compare, then check the university's stated requirements.
Will you get in? Plot your grades
Pick your predicted A-levels and watch your UCAS points land on the real spread of students admitted to this course.
Each bar is the share of admitted students in that UCAS-points band (lower → higher). Grades show the A-level equivalent.
Based on the official admitted-student tariff distribution. Many universities make contextual (reduced-grade) offers, so a result below the range doesn’t rule you out.
How to apply
Undergraduate applications go through UCAS. Here’s what matters for this course, the right deadline, the grades to aim for, and the steps in order.
- 1Register on UCAS Hub
Create your UCAS application and add this course. One application covers up to five choices.
- 2Write your personal statement
A single statement covers all your choices, so keep it broad enough for similar courses while showing genuine interest in this subject.
- 3Submit by 13 January 2027, 18:00 UK time
UCAS equal-consideration deadline for most undergraduate courses. Source: UCAS 2027 dates.
- 4Reply to your offers
When decisions are in, pick a firm (first) choice and an insurance (back-up) choice with slightly lower grades.
- 5Results day & confirmation
On results day (mid-August) your place is confirmed if you meet the offer. Just missed? Talk to the university, or find a place through Clearing.
Fees & funding
What this course costs and how UK student finance covers it.
Tuition per year
Standard capped home fee at English providers (2026/27); Scotland, Wales & NI differ.
Check fees at BUL →For students who normally live in England
2026/27 Student Finance England figures. Maintenance support is means-tested and this two-point view is not an entitlement calculator. The course total uses its published length and home fee where both are available; a missing full-time fee uses the clearly labelled England-cap scenario, while part-time fees and unknown lengths are never guessed. Use the official calculator. Scotland, Wales and Northern Ireland use separate systems: SAAS, Student Finance Wales, and Student Finance NI.
Starting on or after 1 January 2027?
The Lifelong Learning Entitlement is a separate system. A new learner’s tuition entitlement is currently stated as £39,160 (about 480 credits at 2026/27 fee levels), subject to prior study and eligibility. Check the official LLE guide.
Paying for it
- Tuition Fee Loan: can cover eligible tuition up to the applicable limit and is paid straight to the provider.
- Maintenance Loan: up to £10,830/yr away from home outside London (England, 2026/27), means-tested on household income.
- Repayment: 9% of income above £25,000, nothing below it; written off after 40 years.
- Earn alongside: most students work part-time in term, part-time roles on the StudySmarter job board.
England figures shown; Scotland, Wales & NI run their own schemes, check gov.uk.
Scholarships & bursaries you could qualify for
Named awards published by the university. Compare the eligibility and application route before budgeting for one.
talented sportsmen and sportswomen
Check eligibility →Amounts, exclusions and deadlines can change. An award is not guaranteed unless the university confirms it.
Still deciding what to study?
StudyKit brings course choice, applications and funding together in one place, with a personal AI assistant. Find what really fits you and start your UCAS application step by step.
Careers & earnings
What Engineering graduates actually earn, from real outcome data, 15 months, 3 years and 5 years after graduating.
Graduate earnings: this course
| When | Median | Typical range | Graduates |
|---|---|---|---|
| 15 months after | £31,000 | £27,000 – £35,000 | 75 |
| 3 years after | £31,500 | £26,500 – £36,000 | 365 |
| 5 years after | £39,500 | £32,000 – £48,000 | 385 |
Nominal earnings for graduates of this course/subject at this provider. Moderate evidence. Published sample: 75; avoid reading small differences as meaningful. Cohort 2022-23.
Graduate outcomes, 15 months on: this course
- 1Graduate roleFirst role after the degree · 0–2 yrs
- 2Specialist / PractitionerWorking in engineering · 2–5 yrs
- 3Senior / LeadLeading work and people · 5–10 yrs
- 4Head of / ExpertSenior leadership or deep expertise · 10+ yrs
How pay grows: this course vs Engineering nationally
National figures for Engineering graduates, HESA Graduate Outcomes (15 months) and the Longitudinal Education Outcomes (LEO) dataset (3 & 5 years). These are national, not university-specific; actual pay varies by employer, region, role and experience. Different cohorts, so the bars are not one group over time.
Work out your pay
Headline figures hide a lot. Calculate realistic take-home pay for this field by role, region and experience, then check your CV before you apply.
What happened to 100 students?
Choose an outcome to translate the published percentage into a simple 100-person view. Each dot represents one percentage point, not an individual tracked student.
were in work or further study
15 months after graduation
Source: Discover Uni, using Graduate Outcomes and continuation data. Cohorts: 2022-23. Moderate evidence. Published sample: 75; avoid reading small differences as meaningful. Cohort 2022-23. Each tab is a separate published measure; categories can overlap and should not be added together.
Value compared with similar courses
How this course’s 5-year median earnings compare with Engineering courses at the same study level.
Compared with 2,256 courses with compatible official earnings data. This is a course-value comparison, not a quality ranking.
UK occupations graduates enter
Published graduate destinations, joined conservatively to UK SOC 2020, ONS pay and Skills England demand.
- Information Technology ProfessionalsSOC 2020 213 · 30% of published destinations · ASHE median £55,357
- Engineering professionalsSOC 2020 212 · 25% of published destinations · ASHE median £50,325
- Design occupationsSOC 2020 342 · 15% of published destinations · ASHE median £35,957
- Web and Multimedia Design ProfessionalsSOC 2020 214 · 15% of published destinations · ASHE median £32,574
- Managers, directors and senior officialsSOC 2020 1 · 15% of published destinations · ASHE median £51,733
- Artistic, literary and media occupationsSOC 2020 341 · 15% of published destinations · ASHE median £33,824
Discover Uni JOBLIST/JOBTYPE; ONS ASHE 2025 provisional, all employee jobs; Skills England Occupations in Demand 2025. SOC is shown only for an exact normalised label match; demand is shown only at exact four-digit SOC. Published sample: 40; response rate: 60%. Pay describes the occupation across workers, not a guaranteed graduate salary.
Job market & outlook
How Engineering graduates fare in the labour market, and how AI is reshaping the work.
How AI is changing the work
AI doesn't replace the profession, it shifts it: routine tasks get automated, while judgement, working with people and using AI well become more valuable.
What AI takes off your plate
- Routine information gathering
- First-draft writing and summaries
- Standard analysis and admin
- Repetitive processing tasks
More human than ever
- Judgement and original thinking
- Working with and leading people
- Owning and sense-checking AI output
- Ethics and accountability
The strongest graduates pair subject depth with the ability to use AI tools critically.
Roles & employers
Where Engineering graduates typically go, indicative destinations from graduate career data. Each role links to live openings on the StudySmarter job board.
Roles graduates go into
Where they work
- Engineering & manufacturing firms
- Automotive & aerospace
- Energy & utilities
- Defence & consultancies
Jobs after this course
Current roles from the StudySmarter job board that suit Engineering graduates.
Is this course right for you?
The essentials UK applicants ask about: finance, outcomes, entry and quality.
Student finance
For comparison, the standard full-time England tuition cap is up to £9,790 per year in 2026/27; the actual fee varies by course and provider. If you normally live in England, eligible students can apply for a Tuition Fee Loan, plus a Maintenance Loan for living costs. Under Plan 5 you repay 9% of income above £25,000, nothing below that, and the balance is written off after 40 years.
Where graduates go
90% were in work or further study 15 months after graduating, with a median salary of £31,000. See the full breakdown in Careers & earnings above.
Your entry chances
Use the UCAS points calculator above to see how your predicted grades compare with admitted students, and whether a contextual offer could apply.
Official-data snapshot
Averaging the official measures published for it, this course scores 8.4 out of 10: NSS 68.6% · in work or study 90% · continued 95%.
Who studies here and in this subject?
Provider- and UK subject-level context.
Brunel University London
Engineering and technology across the UK
HESA student record 2024/25. Counts are rounded.
Local crime-data context
A neutral snapshot around the published teaching location.
Around Brunel University Campus
1,392 street-level reports returned within roughly one mile across 2026-04 to 2026-06.
Police.uk street-level API. Approximate locations, not confined to campus. England, Wales and Northern Ireland; not Scotland.
Is Engineering right for you?
Tick what applies to you and see how good a fit it is.
International students
What applying to BUL from outside the UK involves: fees, English, visa, funding and living costs.
Tuition fees
International tuition is set per course by BUL; international fees are typically £12,000–£30,000/year for classroom subjects and higher for lab/clinical ones. You’re not eligible for UK Tuition Fee or Maintenance Loans, so plan for fees plus living costs upfront.
English language
Most UK undergraduate courses ask for around IELTS 6.0–6.5 (no band below 5.5–6.0), or an accepted equivalent. If you’re just short, most universities run a pre-sessional English course that counts towards the requirement.
Student visa
You’ll usually need a Student visa (Student Route). After you accept an offer the university issues a CAS; you then show funds for fees plus about £1,023–£1,334/month living costs and pay the Immigration Health Surcharge for NHS access.
Scholarships & funding
BUL offers the Dean's International Scholarship (£2,000 per academic year) for international students, see Scholarships above.
Living costs
Budget roughly £1,100–£1,400/month outside London and £1,400–£1,800/month in London for rent, food and travel; the figure also matters for your visa.
Working while you study
A Student visa usually allows up to 20 hours/week in term time and full-time in holidays, useful alongside study, though not something to rely on for fees.
Visa rules and fees change. Always confirm the current requirements with BUL and gov.uk before you apply.
Related courses
More at BUL
Common questions
How competitive is entry?
What are the entry requirements?
What do graduates go on to do?
What will it cost me?
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