BSc (Hons) Games Programming Bachelor's degree at London Metropolitan University
BSc (Hons) Games Programming at LMU is taught in English and leads to a nationally recognised Bachelor's degree. The university holds Silver status for teaching quality in the Office for Students' TEF 2023 and is ranked 129th overall in the Complete University…
About this course
Our Games Programming BSc degree course will enable you to develop the knowledge and key skills to join this thriving industry as a games developer. Apply. From the provider’s course page.
BSc (Hons) Games Programming is a Bachelor's degree (BSc (Hons)) at LMU, based in North. It runs 3 years, studied full-time.
For Computing graduates from this provider, 75% were in work or further study 15 months after graduating, 65% in highly skilled roles, typical earnings around £29,000. (HESA Graduate Outcomes / LEO, via Discover Uni.)
For the typical curriculum, specialisations, career paths and graduate earnings for Computer Science, see the sections below.
Course evidence score
The arithmetic mean of the official measures available for this course: NSS satisfaction, graduate activity and continuation.
Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)
Limited evidence Published sample: 15; treat comparisons cautiously. Cohort 2021-23. Graduate Outcomes work or further study 75% (2021-23; Discover Uni snapshot 2026-06-21)
Published threshold met Discover Uni suppresses continuation data below its publication threshold. Cohort 2022-23. Continuation 85% (2022-23; Discover Uni snapshot 2026-06-21)
Curriculum & modules
Real modules published for this course, grouped only where the source gives a year, stage or level.
Year 1 7 modules
- C++ Game ProgrammingCore15 credits
Module details
This module introduces students to graphics programming, using standard libraries to integrate graphics and other media to console applications. They will learn how to design and develop simple games, including use of state machines, user control systems, animated interactions, collision detection and maintenance of scores and inventories.
- C++ ProgrammingCore15 credits
Module details
This module is essentially an introduction to programming, explaining basic concepts for designing and creating interactive systems and complex functionality. It is intended to build students' confidence and interest in technical aspects of application development. Students will develop an understanding of the skills required to build apps and games for different platforms, including console, web, computer and mobile.
- Computer and Gaming Hardware ArchitecturesCore15 credits
Module details
You will be introduced to the basics of Information Technology and past, current and future trends in computer and gaming systems. The detailed design of a small scale gaming system will be presented where students have the opportunity to directly program the hardware. You will learn how a knowledge of assembly language and different compilers should inform the development of higher level programming languages, such as C++, in order to produce optimal code. You will develop expertise and transfe
- Game DesignCore15 credits
Module details
This module provides an introduction to the topic of computer games from a variety of perspectives. It is designed to help students understand and appreciate many of the different technical and psychological approaches games designers and developers use in their work. It will also facilitate the development of the skills needed when developing gaming applications using contemporary tools. Students will work in teams on a range of game design challenges, creating and testing non-digital games in
- Game Design and DevelopmentCore15 credits
Module details
This module facilitates the development of the skills needed by programmers and technical artists when developing gaming applications using contemporary tools. Students will learn how to manage a workflow in order to create a casual game that runs on devices across multiple platforms, using a professional game engine. They will import their own assets, work in teams to troubleshoot challenges and test prototypes, and finally design and deliver a fully functional small game.
- Introduction to Game PrototypingCore15 credits
Module details
You will learn the basics of Game Development, with an introduction to programming in C++ and visual scripting languages and you will implement Level Design principles and landscape for large environments. Additionally, you will learn how to implement basic AI, VFX and Animation in games. You will also learn how to implement a working user interface and bring a game project to working prototype level.
- Logic and Mathematical TechniquesCore30 credits
Module details
This module develops a range of mathematical techniques including set theory, logic, relations and functions, algebra, differentiation and integration. The techniques provide the foundation for further study of mathematics and related applications in Computer Science, Computer Games Programming, Computer Systems Engineering and Robotics and Electronics and Internet of Things.
Year 2 8 modules
- Advanced C++Core15 credits
Module details
The module provides further development of programming skills at application and system level across a range of platforms. Some of the problems of system independence will be addressed along with inclusion of library applications in different environments. Students cover the intermediate part of C++ and consider how to optimise code for different platforms. Students will be introduced to more advanced features of C++ such as operator overloading, templates, the STL, file handling and game/system
- Advanced C++ for GamesCore15 credits
Module details
This module builds on CU5011a, furthering students' skills in game design and development using C++ and graphics libraries.
- Game ImplementationCore15 credits
Module details
In this module you will work in a team with other games programming students and game art students in order to take a game prototype all the way to a fully working 3D game. You will gain insight into designing for large game worlds and expand your knowledge visual scripting. You will gain an understanding of further techniques such as the employment of splines in game development. You will utilise LODs in other to further optimise your game project.
- Game Prototype DevelopmentCore15 credits
Module details
This module builds on the knowledge and skills acquired in Level 4, introducing you to additional 3D graphics programming, using managed code. During the module, you will work in a team with other programming students and game art students to design and develop a 3D game prototype and consider some of the economic and marketing issues associated with production.
- Programming Graphical Special Effects for GamesCore
- Shaders and Graphics ProgrammingCore
- Sound Design for GamesCore
- Virtual Reality Game DevelopmentCore
Year 3 12 modules
- Advanced Game ImplementationCore
- Advanced Prototype DevelopmentCore
- Artificial IntelligenceCore
- Artificial Intelligence for GamesCore
- Creative PracticeCore
- Dissertation ProjectCore
- Creative Research Dissertation ProjectCore
- Networking for GamesCore
- Audio Plug-in CodingCore
- Career DevelopmentCore
- Learning Documentary FilmmakingCore
- Interaction Design for Non-HumansCore
Source: provider course page. Modules can change; required/optional status, credits, descriptions and assessment are shown only when explicitly published.
Course in depth
What this course covers, who it suits and where it leads.
What you'll study
This course equips you with the knowledge and practical skills to work as a games developer. You'll usually start with programming fundamentals in languages such as Python and Java, alongside computer systems architecture and discrete mathematics. Year 2 typically covers algorithms, data structures, databases and software engineering principles, skills needed to build complex, maintainable systems. You'll also study artificial intelligence and machine learning. In Year 3, you can pursue specialisations such as cybersecurity, human-computer interaction, data science or systems and networks, whilst undertaking a substantial individual project where you design, build and evaluate your own software.
Who it's for
This course suits those interested in games development and broader computer science careers. You'll need strong foundational knowledge in programming and mathematics. The degree prepares you for roles across the technology sector, whether in games studios, software companies, or other digital industries. Continuing to a postgraduate qualification is also a viable path after graduation.
University & format
This is a full-time, 3-year Bachelor's degree (BSc (Hons)) taught in English at London Metropolitan University, a public university in North London. The course is recognised as a UK degree-awarding body, and your qualification will be nationally recognised. The university holds Silver for teaching quality in the Office for Students' TEF 2023. Most recent entrants held A-levels or equivalent qualifications, typically with a UCAS tariff of 64–79 points.
Student satisfaction
How students on this course answered the National Student Survey, by theme.
Share of students responding positively.
Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)
Applicant information
The next application dates for this course, followed by facts the provider publishes.
- 2027 entryCompleted applications can be submitted
Your application needs a reference before you can send it.
- 2026 entryFinal date for 2026 applications
Applications must reach UCAS by 18:00 UK time.
- 2026 entryLast day to add a Clearing choice
Check that this course still has a vacancy before adding it.
- 2027 entryEqual-consideration deadline
18:00 UK time for most undergraduate courses.
Show 5 later dates
- 2027 entryUCAS Extra opens
Applicants who used all five choices and hold no offer may be able to add another choice.
- 2027 entryLast day applications go directly to providers
Applications received after 18:00 UK time are entered into Clearing.
- 2027 entryClearing opens
Eligible applicants can see vacancies and release themselves into Clearing.
- 2027 entryFinal date for 2027 applications
Applications must reach UCAS by 18:00 UK time.
- 2027 entryLast day to add a Clearing choice
Check that this course still has a vacancy before adding it.
See and book current events. Dates can fill or change.
Entry & how to get in
Who gets in
What recently admitted students actually held, official admissions data, not a stated requirement.
UCAS tariff of entrants
Grades are the A-level equivalent of each points band. Tap a band to check your own chances below.
Qualifications held on entry
| Qualification | Share |
|---|---|
| A-levels or equivalent | 75% |
| No / unknown prior qualifications | 20% |
| another higher-education qualification | 5% |
Entry & your chances
An honest read from the official entry data, plus your personal match.
Accepted students came in with a broad spread of qualifications and UCAS points. If you're worried about grades, this course has historically taken a wide range, and contextual offers may apply.
Will you get in? Plot your grades
Pick your predicted A-levels and watch your UCAS points land on the real spread of students admitted to this course.
Each bar is the share of admitted students in that UCAS-points band (lower → higher). Grades show the A-level equivalent.
Based on the official admitted-student tariff distribution. Many universities make contextual (reduced-grade) offers, so a result below the range doesn’t rule you out.
How to apply
Undergraduate applications go through UCAS. Here’s what matters for this course, the right deadline, the grades to aim for, and the steps in order.
- 1Register on UCAS Hub
Create your UCAS application and add this course (code GG48). One application covers up to five choices.
- 2Write your personal statement
A single statement covers all your choices, so keep it broad enough for similar courses while showing genuine interest in this subject.
- 3Submit by 13 January 2027, 18:00 UK time
UCAS equal-consideration deadline for most undergraduate courses. Source: UCAS 2027 dates.
- 4Reply to your offers
When decisions are in, pick a firm (first) choice and an insurance (back-up) choice with slightly lower grades.
- 5Results day & confirmation
On results day (mid-August) your place is confirmed if you meet the offer. Just missed? Talk to the university, or find a place through Clearing.
Fees & funding
What this course costs and how UK student finance covers it.
Tuition per year
Standard capped home fee at English providers (2026/27); Scotland, Wales & NI differ.
Check fees at LMU →For students who normally live in England
2026/27 Student Finance England figures. Maintenance support is means-tested and this two-point view is not an entitlement calculator. The course total uses its published length and home fee where both are available; a missing full-time fee uses the clearly labelled England-cap scenario, while part-time fees and unknown lengths are never guessed. Use the official calculator. Scotland, Wales and Northern Ireland use separate systems: SAAS, Student Finance Wales, and Student Finance NI.
Starting on or after 1 January 2027?
The Lifelong Learning Entitlement is a separate system. A new learner’s tuition entitlement is currently stated as £39,160 (about 480 credits at 2026/27 fee levels), subject to prior study and eligibility. Check the official LLE guide.
Paying for it
- Tuition Fee Loan: can cover eligible tuition up to the applicable limit and is paid straight to the provider.
- Maintenance Loan: up to £10,830/yr away from home outside London (England, 2026/27), means-tested on household income.
- Repayment: 9% of income above £25,000, nothing below it; written off after 40 years.
- Earn alongside: most students work part-time in term, part-time roles on the StudySmarter job board.
England figures shown; Scotland, Wales & NI run their own schemes, check gov.uk.
Scholarships & bursaries you could qualify for
That does not mean no funding exists. Check the university directory for current amounts, eligibility and application dates.
We only display a named award when its provider source identifies the award and who it is for.
Still deciding what to study?
StudyKit brings course choice, applications and funding together in one place, with a personal AI assistant. Find what really fits you and start your UCAS application step by step.
Careers & earnings
What Computer Science graduates actually earn, from real outcome data, 15 months, 3 years and 5 years after graduating.
Graduate earnings: this course
| When | Median | Typical range | Graduates |
|---|---|---|---|
| 15 months after | £29,000 | £25,000 – £34,000 | 15 |
| 3 years after | £25,500 | £18,500 – £33,500 | 155 |
| 5 years after | £32,000 | £23,500 – £44,500 | 155 |
Nominal earnings for graduates of this course/subject at this provider. Limited evidence. Published sample: 15; treat comparisons cautiously. Cohort 2021-23.
Graduate outcomes, 15 months on: this course
- 1Graduate / Junior DeveloperFirst engineering role · 0–2 yrs
- 2Software EngineerShipping features end-to-end · 2–5 yrs
- 3Senior / Lead EngineerOwning systems and mentoring · 5–9 yrs
- 4Principal / Engineering ManagerArchitecture or leading teams · 9+ yrs
How pay grows: this course vs Computer Science nationally
National figures for Computer Science graduates, HESA Graduate Outcomes (15 months) and the Longitudinal Education Outcomes (LEO) dataset (3 & 5 years). These are national, not university-specific; actual pay varies by employer, region, role and experience. Different cohorts, so the bars are not one group over time.
Work out your pay
Headline figures hide a lot. Calculate realistic take-home pay for this field by role, region and experience, then check your CV before you apply.
What happened to 100 students?
Choose an outcome to translate the published percentage into a simple 100-person view. Each dot represents one percentage point, not an individual tracked student.
were in work or further study
15 months after graduation
Source: Discover Uni, using Graduate Outcomes and continuation data. Cohorts: 2021-23. Limited evidence. Published sample: 15; treat comparisons cautiously. Cohort 2021-23. Each tab is a separate published measure; categories can overlap and should not be added together.
Value compared with similar courses
How this course’s 5-year median earnings compare with Computer Science courses at the same study level.
Compared with 1,820 courses with compatible official earnings data. This is a course-value comparison, not a quality ranking.
UK occupations graduates enter
Published graduate destinations, joined conservatively to UK SOC 2020, ONS pay and Skills England demand.
- Information Technology ProfessionalsSOC 2020 213 · 40% of published destinations · ASHE median £55,357
- Sales occupationsSOC 2020 71 · 10% of published destinations · ASHE median £15,975
- Elementary occupationsSOC 2020 9 · 10% of published destinations · ASHE median £19,087
- Science, engineering and technology associate professionalsSOC 2020 31 · 10% of published destinations · ASHE median £34,828
Discover Uni JOBLIST/JOBTYPE; ONS ASHE 2025 provisional, all employee jobs; Skills England Occupations in Demand 2025. SOC is shown only for an exact normalised label match; demand is shown only at exact four-digit SOC. Published sample: 160; response rate: 55%. Pay describes the occupation across workers, not a guaranteed graduate salary.
Job market & outlook
How Computer Science graduates fare in the labour market, and how AI is reshaping the work.
How AI is changing the work
AI doesn't replace the profession, it shifts it: routine tasks get automated, while judgement, working with people and using AI well become more valuable.
What AI takes off your plate
- Boilerplate and scaffolding code
- First-pass tests and docs
- Routine debugging and refactors
- Standard data wrangling
More human than ever
- System design and architecture trade-offs
- Reviewing and owning correctness & security
- Translating fuzzy problems into software
- Leading delivery and mentoring
The strongest graduates pair subject depth with the ability to use AI tools critically.
Roles & employers
Where Computer Science graduates typically go, indicative destinations from graduate career data. Each role links to live openings on the StudySmarter job board.
Roles graduates go into
Where they work
- Tech companies
- Banks & fintech
- Consultancies
- Government (GDS) & startups
Jobs after this course
Current roles from the StudySmarter job board that suit Computer Science graduates.
Is this course right for you?
The essentials UK applicants ask about: finance, outcomes, entry and quality.
Student finance
For comparison, the standard full-time England tuition cap is up to £9,790 per year in 2026/27; the actual fee varies by course and provider. If you normally live in England, eligible students can apply for a Tuition Fee Loan, plus a Maintenance Loan for living costs. Under Plan 5 you repay 9% of income above £25,000, nothing below that, and the balance is written off after 40 years.
Where graduates go
75% were in work or further study 15 months after graduating, with a median salary of £29,000. See the full breakdown in Careers & earnings above.
Your entry chances
Use the UCAS points calculator above to see how your predicted grades compare with admitted students, and whether a contextual offer could apply.
Official-data snapshot
Averaging the official measures published for it, this course scores 7.8 out of 10: NSS 75.1% · in work or study 75% · continued 85%.
Who studies here and in this subject?
Provider- and UK subject-level context.
London Metropolitan University
Computing across the UK
HESA student record 2024/25. Counts are rounded.
Local crime-data context
A neutral snapshot around the published teaching location.
Around North
5,613 street-level reports returned within roughly one mile across 2026-04 to 2026-06.
Police.uk street-level API. Approximate locations, not confined to campus. England, Wales and Northern Ireland; not Scotland.
Is Computer Science right for you?
Tick what applies to you and see how good a fit it is.
International students
What applying to LMU from outside the UK involves: fees, English, visa, funding and living costs.
Tuition fees
International tuition is set per course by LMU; international fees are typically £12,000–£30,000/year for classroom subjects and higher for lab/clinical ones. You’re not eligible for UK Tuition Fee or Maintenance Loans, so plan for fees plus living costs upfront.
English language
Most UK undergraduate courses ask for around IELTS 6.0–6.5 (no band below 5.5–6.0), or an accepted equivalent. If you’re just short, most universities run a pre-sessional English course that counts towards the requirement.
Student visa
You’ll usually need a Student visa (Student Route). After you accept an offer the university issues a CAS; you then show funds for fees plus about £1,023–£1,334/month living costs and pay the Immigration Health Surcharge for NHS access.
Scholarships & funding
Many universities offer international/global scholarships (often £2,000–£6,000/yr), check LMU’s funding pages.
Living costs
Budget roughly £1,100–£1,400/month outside London and £1,400–£1,800/month in London for rent, food and travel; the figure also matters for your visa.
Working while you study
A Student visa usually allows up to 20 hours/week in term time and full-time in holidays, useful alongside study, though not something to rely on for fees.
Visa rules and fees change. Always confirm the current requirements with LMU and gov.uk before you apply.
Related courses
More at LMU
Common questions
How competitive is entry?
What are the entry requirements?
What do graduates go on to do?
What will it cost me?
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