BSc (Hons) Computer Games Technology · West LondonBachelor's degree · 4 years
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The University of West London · Undergraduate

BSc (Hons) Computer Games Technology Bachelor's degree at West London

BSc (Hons) Computer Games Technology at West London is recognised as a UK degree-awarding body, and the university holds Silver for teaching quality in the Office for Students' TEF 2023 assessment.

BSc (Hons)
Award
4
Years
Full-time
Study mode
80%
in work/study (15m)

About this course

BSc (Hons) Computer Games Technology is a Bachelor's degree (BSc (Hons)) at West London, based in Ealing / Brentford. It runs 4 years, studied full-time.

For Computing graduates from this provider, 80% were in work or further study 15 months after graduating, 70% in highly skilled roles, typical earnings around £27,000. (HESA Graduate Outcomes / LEO, via Discover Uni.)

For the typical curriculum, specialisations, career paths and graduate earnings for Computer Science, see the sections below.

Course evidence score

The arithmetic mean of the official measures available for this course: NSS satisfaction, graduate activity and continuation.

7.8
/ 10
Strong
3 of 3 official measures
Student satisfaction
What students say in the National Student Survey
Strong76

Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)

Graduate outcomes
In work or further study 15 months after graduating
Excellent80

Moderate evidence Published sample: 30; avoid reading small differences as meaningful. Cohort 2022-23. Graduate Outcomes work or further study 80% (2021-23; Discover Uni snapshot 2026-06-21)

Continuation
Students who continue past their first year
Excellent80

Published threshold met Discover Uni suppresses continuation data below its publication threshold. Cohort 2022-23. Continuation 80% (2022-23; Discover Uni snapshot 2026-06-21)

Curriculum & modules

Real modules published for this course, grouped only where the source gives a year, stage or level.

Level 3 6 modules
  • Introduction to Software DevelopmentCompulsory
    Module details

    This module will introduce you to the fundamentals of software programming using Python. This module forms the basis of other programming modules you will undertake during the course.

  • Study Skills for SuccessCompulsory
    Module details

    This module will enable you to read critically, present an argument and distinguish between the quality and suitability of materials. It will prepare you to use and evaluate a range of evidence sources throughout your degree.

  • Introduction to Computing MathematicsCompulsory
    Module details

    In this module, you will learn the core mathematical skills and statistical concepts and techniques to be able to effectively analyse and present information. You will develop skills in expressing problems in mathematical language, finding solutions to problems and communicating mathematical ideas clearly and succinctly. You will gain essential mathematical skills that will prepare you for other modules.

  • Introduction to Web Design and DevelopmentCompulsory
    Module details

    You will cover the basics of web design and development, learning how to integrate text, graphics and behaviour to create interactive webpages using HTML5, CSS3 and Javascript. Other aspects will be covered, such as historic development of the web, architecture and basic client server architecture, protocols such as HTTP, issues of accessibility and usability, standards and standardisation organisations (W3C, Internet Working Group) and security (HTTPS, firewalls, certificates).

  • Personalised LearningCompulsory
    Module details

    The Personalised Learning module is intended to equip you with the study skills needed to successfully progress onto level 4, the first year of undergraduate study. Tutor group sessions are an integral part of the module, where you will consolidate your learning and frame it in the context of your subject area. The module will focus on various aspects of study skills, such as those skills related to reading and writing, learning approaches, problem-solving techniques, critical thinking, research

  • Introduction to Computer TechnologiesCompulsory
    Module details

    Some of the technologies you will cover include: Hardware (computer systems) CPU memory motherboard hard drive disk secondary storage graphic cards sound cards input and output devices peripherals (printers, mobile computing devices, tablets, smartphones, etc) Software system software: operating systems, utility programs application software: general purpose application software, special purpose application software, bespoke application software Communication technologies computer networks and c

Level 4 6 modules
  • Information Systems and DatabasesCompulsory
    Module details

    You will gain the knowledge and skills to design and implement a relational database. This module will cover information security and database management issues and an awareness of the central role of relational and other types of databases.

  • ProgrammingCompulsory
    Module details

    This module will introduce you to problem-solving skills and key programming principles in order to translate a problem description into a sequence of steps to be executed by a computer. The module will cover basic programming concepts and fundamentals including: an overview of programming paradigms and techniques analysis of problems and design using pseudo-code and flowcharts basic program elements and structure development supported by version-controlled code repositories.

  • Game ProgrammingCompulsory
    Module details

    You will learn about the creation and development of computer games using the Unreal Engine 4 (UE4) and C/C++ which are primary software development tools currently used in the industry. You will be expected to use the introduced programming tools to develop an interactive artefact as well as use symbolic interfaces to create simple programs in games. Topics will include: Introduction to programming in games Introduction to C/C++ programming Introduction to programming in UE4

  • Developing a Digital IdentityCompulsory
    Module details

    In this introductory module, you will create a website. Along the way, you will learn the basic principles and practical skills of good design and apply these in an appropriate layout that visually communicates your own online identity. In building your site, you will use popular web development software and gain background knowledge of underlying technologies such as HTML, CSS and JavaScript.

  • Mathematics for ComputingCompulsory
    Module details

    You will learn basic mathematical concepts and techniques of discrete structures including the study of Mathematical Logic, Sets, Relations and Functions. You will develop skills in expressing problems in mathematical language, using mathematical techniques to find solutions to problems and communicating mathematical ideas clearly and succinctly.

  • Computer ArchitectureCompulsory
    Module details

    This module will help you to learn the basic concepts behind current computer hardware, software and supporting technologies. As you learn these principles, you will understand how computers work beyond the statements of their high-level language, and this will allow you to write more efficient code.

Level 5 6 modules
  • Game DesignCompulsory
    Module details

    This module will provide an insight into the games development process. You will investigate and understand the key elements involved in the process of games design, and apply these in the construction of a Game Design Document. This is a substantive technical document which combines concept and treatment, detailing aspects such as game logic, mechanics, balance, rules and objectives. As part of the module, you will develop a playable prototype to showcase your design.

  • Games BusinessCompulsory
    Module details

    This module covers the history and the state of the current computer games industry. It will provide insight into the operational structure and development work of today's game studios. Of particular interest, is the workload distribution between departments in a game studio as well as the different levels of managing within a game studio. Further, the module covers the economic and social impact of the game industry and computer games themselves. Topics will include: History of game development

  • Artificial IntelligenceCompulsory
    Module details

    In this module, you will gain insights into key techniques within the field of artificial intelligence (AI). Aspects of AI you will cover include agents, environments and learning as well as techniques such as regression, classification, clustering, reinforcement learning, learning recommendation and decision support systems.

  • Games, Simulations and Virtual WorldsCompulsory
    Module details

    The third graphical dimension adds further potential in both visualisation and interaction. This module focuses on utilising a popular 3D games engine to produce an immersive interactive artefact. Drawing on your previous experience of games design and programming, you will create an arena that demonstrates an understanding of 3D space.

  • Group Research ProjectCompulsory
    Module details

    You will bring together the tools and techniques learned in previous modules dealing with industrially recognised development frameworks that incorporate prototyping. You will use Agile methods to work collaboratively as part of a project team.

  • Computer GraphicsCompulsory
Level 6 6 modules
  • Applied Software EngineeringCompulsory
    Module details

    Software engineering is concerned with the construction of large software programs. This module will bring together the tools and techniques you covered in earlier modules that deal with software development, drawing on concepts from object-oriented and relational design. This module aims to introduce you to software engineering concepts such as software architecture and design and their importance in the implementation of software systems. Additionally, you will critically evaluate green and su

  • Machine LearningCompulsory
    Module details

    Machine learning is an application of artificial intelligence that provides systems with the ability to automatically learn and improve from experience. This module familiarises you with some basic machine learning algorithms and techniques and their applications, as well as general questions related to analysing and handling large data sets. The emphasis will be on machine learning algorithms and applications, with some broad explanation of the underlying principles.

  • Interactive Computer GraphicsCompulsory
    Module details

    This module will teach the fundamental concepts of computer graphics, and in particular, 3D computer graphics and 3D image generation. Module content will include essential mathematics for computer graphics, including 2D and 3D transformations, standard and basic algorithms and concepts, standard hardware and software concepts, and the application of standard 3D graphics libraries/frameworks for the practical implementation of 2D and 3D graphics. A list of indicative topics is as follows: Line-d

  • ProjectCompulsory
    Module details

    You will investigate a topic of interest and prepare a project proposal. You will then present your ideas to the School for approval and, once this has been approved, you will begin a detailed literature review of your chosen field. You will choose and follow a suitable development methodology leading to an implementation which you will evaluate.

  • Cyber SecurityOptional
    Module details

    You will be introduced to fundamental cyber security concepts including cryptography, authentication, authorisation and auditing, with an emphasis on their application.

  • Databases and AnalyticsOptional
    Module details

    There has been an explosion in data, much of which is not fully structured, but contains valuable information such as search trends, consumer behaviour and other patterns. This module aims to cover some of the developments in the broad range of "Big Data" problems. It will give you a good understanding of data structures, software development procedures and the range of analytical tool used to undertake a wide range of standard and custom analyses to provide data solutions to these issues.

Source: provider course page. Modules can change; required/optional status, credits, descriptions and assessment are shown only when explicitly published.

Course in depth

What this course covers, who it suits and where it leads.

What you'll study

This course builds your practical skills in software development and computer architecture from the ground up. You'll normally start with programming fundamentals in languages such as Python and Java, computer systems and architecture, and the discrete mathematics underpinning algorithms. As you progress through Year 2, you'll move into data structures, databases and software engineering principles, with practical team-based work. Year 3 introduces specialisations such as artificial intelligence, cybersecurity, data science, software engineering, systems and networks, or human-computer interaction. A substantial individual project forms the capstone, in which you design, build and evaluate a software system under supervision.

Who it's for

This course suits students interested in games development, interactive technology, and computer science fundamentals. Most accepted students held A-levels or equivalent qualifications; typical entrants had a UCAS tariff of 112–127 points. You'll need fluency in English and commitment to full-time study over four years. The programme is designed for those seeking both technical depth and practical experience in a rapidly evolving field.

Careers & job market

Across Computer Science courses nationally, 85% of graduates are in work or further study within 15 months of completing their degree. Of those working, 75% are in highly skilled roles or pursuing further study. Graduate earnings nationally range from £25,000–£35,000 at the 15-month point, rising to £29,750–£42,000 after five years. These figures reflect national labour-market data and individual outcomes vary.

University & format

The University of West London, a university based in Ealing and Brentford, offers this BSc (Hons) Computer Games Technology as a full-time programme taught in English. The course runs for 4 years. The University is a recognised UK degree-awarding body, and degrees are nationally recognised. Teaching quality is recognised with a Silver award in the Office for Students' TEF 2023.

Student satisfaction

How students on this course answered the National Student Survey, by theme.

The teaching on my course
82%
Learning opportunities
91%
Assessment and feedback
76%
Academic Support
82%
Organisation and management
73%
Learning resources
55%
Student voice
70%

Share of students responding positively.

Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)

Applicant information

The next application dates for this course, followed by facts the provider publishes.

Application timelineWhat happens next
  1. 2027 entryCompleted applications can be submitted

    Your application needs a reference before you can send it.

  2. 2026 entryFinal date for 2026 applications

    Applications must reach UCAS by 18:00 UK time.

  3. 2026 entryLast day to add a Clearing choice

    Check that this course still has a vacancy before adding it.

  4. 2027 entryEqual-consideration deadline

    18:00 UK time for most undergraduate courses.

Show 5 later dates
  1. 2027 entryUCAS Extra opens

    Applicants who used all five choices and hold no offer may be able to add another choice.

  2. 2027 entryLast day applications go directly to providers

    Applications received after 18:00 UK time are entered into Clearing.

  3. 2027 entryClearing opens

    Eligible applicants can see vacancies and release themselves into Clearing.

  4. 2027 entryFinal date for 2027 applications

    Applications must reach UCAS by 18:00 UK time.

  5. 2027 entryLast day to add a Clearing choice

    Check that this course still has a vacancy before adding it.

Entry & how to get in

Most entrants held A-levels or equivalent85% of accepted students came in with A-levels or equivalent (entrants over recent years).
Typical UCAS tariff: 112 - 127 pointsThe most common UCAS tariff band among accepted students. This is what entrants had, not a stated requirement.
Entry requirements are set by the universityGrades, subjects and contextual offers vary. Check West London's official course page for the current offer.

Who gets in

What recently admitted students actually held, official admissions data, not a stated requirement.

UCAS tariff of entrants

Grades are the A-level equivalent of each points band. Tap a band to check your own chances below.

Qualifications held on entry

QualificationShare
A-levels or equivalent85%
No / unknown prior qualifications10%
another higher-education qualification5%

Entry & your chances

An honest read from the official entry data, plus your personal match.

Offer-based entry

Entry is set by the university and based on your offer. Use your predicted grades to see how you compare, then check the university's stated requirements.

Will you get in? Plot your grades

Pick your predicted A-levels and watch your UCAS points land on the real spread of students admitted to this course.

Each bar is the share of admitted students in that UCAS-points band (lower → higher). Grades show the A-level equivalent.

Add your grades to see where you land

Your points will drop onto the distribution above, with an honest above / within / below read.

Based on the official admitted-student tariff distribution. Many universities make contextual (reduced-grade) offers, so a result below the range doesn’t rule you out.

How to apply

Undergraduate applications go through UCAS. Here’s what matters for this course, the right deadline, the grades to aim for, and the steps in order.

Apply by13 January 2027, 18:00 UK timefor this course
Typical gradesBBBA-level equivalent admitted students held
UCAS codeI602quote this on your application
  1. 1
    Register on UCAS Hub

    Create your UCAS application and add this course (code I602). One application covers up to five choices.

  2. 2
    Write your personal statement

    A single statement covers all your choices, so keep it broad enough for similar courses while showing genuine interest in this subject.

  3. 3
    Submit by 13 January 2027, 18:00 UK time

    UCAS equal-consideration deadline for most undergraduate courses. Source: UCAS 2027 dates.

  4. 4
    Reply to your offers

    When decisions are in, pick a firm (first) choice and an insurance (back-up) choice with slightly lower grades.

  5. 5
    Results day & confirmation

    On results day (mid-August) your place is confirmed if you meet the offer. Just missed? Talk to the university, or find a place through Clearing.

💡 Many universities make a contextual (reduced-grade) offer, for example based on your school’s results, time in care, or where you live. Ask West London whether you’re eligible before you apply; it can lower the grades you need.

Fees & funding

What this course costs and how UK student finance covers it.

Tuition per year

Homeup to £9,790 / yr
International£16,250 / yr

Provider fee page (England 2026/27 cap where not stated).

Check fees at West London →

For students who normally live in England

illustrative Maintenance Loan per year
£9,790tuition used per year, illustrative full-time England fee-cap scenario
illustrative borrowing over 4 years

2026/27 Student Finance England figures. Maintenance support is means-tested and this two-point view is not an entitlement calculator. The course total uses its published length and home fee where both are available; a missing full-time fee uses the clearly labelled England-cap scenario, while part-time fees and unknown lengths are never guessed. Use the official calculator. Scotland, Wales and Northern Ireland use separate systems: SAAS, Student Finance Wales, and Student Finance NI.

Starting on or after 1 January 2027?

The Lifelong Learning Entitlement is a separate system. A new learner’s tuition entitlement is currently stated as £39,160 (about 480 credits at 2026/27 fee levels), subject to prior study and eligibility. Check the official LLE guide.

Paying for it

  • Tuition Fee Loan: can cover eligible tuition up to the applicable limit and is paid straight to the provider.
  • Maintenance Loan: up to £10,830/yr away from home outside London (England, 2026/27), means-tested on household income.
  • Repayment: 9% of income above £25,000, nothing below it; written off after 40 years.
  • Earn alongside: most students work part-time in term, part-time roles on the StudySmarter job board.

England figures shown; Scotland, Wales & NI run their own schemes, check gov.uk.

Funding matched to this course

Scholarships & bursaries you could qualify for

All West London funding →
No verified named award is shown for this provider yet.

That does not mean no funding exists. Check the university directory for current amounts, eligibility and application dates.

We only display a named award when its provider source identifies the award and who it is for.

StudyKit · free

Still deciding what to study?

StudyKit brings course choice, applications and funding together in one place, with a personal AI assistant. Find what really fits you and start your UCAS application step by step.

Career quizApplication walkthroughSalary & CV check

Careers & earnings

What Computer Science graduates actually earn, from real outcome data, 15 months, 3 years and 5 years after graduating.

Graduate earnings: this course

WhenMedianTypical rangeGraduates
15 months after£27,000£22,000 – £32,00030
3 years after£26,500£20,000 – £34,50050
5 years after£34,500£23,500 – £48,00050

Nominal earnings for graduates of this course/subject at this provider. Moderate evidence. Published sample: 30; avoid reading small differences as meaningful. Cohort 2022-23.

Graduate outcomes, 15 months on: this course

80%
in work or further study 15 months on
70%
in highly skilled work or study
80%
continue past their first year
85%
find their work meaningful
65%
say work fits their future plans
  1. 1Graduate / Junior DeveloperFirst engineering role · 0–2 yrs
  2. 2Software EngineerShipping features end-to-end · 2–5 yrs
  3. 3Senior / Lead EngineerOwning systems and mentoring · 5–9 yrs
  4. 4Principal / Engineering ManagerArchitecture or leading teams · 9+ yrs

How pay grows: this course vs Computer Science nationally

Starting (15 months) HESA GO
£27,000
£25,000 – £35,000
After 3 years LEO
£26,500
£23,375 – £33,000
After 5 years LEO
£34,500
£29,750 – £42,000
national rangethis course’s medianaxis £22,000 – £43,500

National figures for Computer Science graduates, HESA Graduate Outcomes (15 months) and the Longitudinal Education Outcomes (LEO) dataset (3 & 5 years). These are national, not university-specific; actual pay varies by employer, region, role and experience. Different cohorts, so the bars are not one group over time.

Work out your pay

Headline figures hide a lot. Calculate realistic take-home pay for this field by role, region and experience, then check your CV before you apply.

What happened to 100 students?

Choose an outcome to translate the published percentage into a simple 100-person view. Each dot represents one percentage point, not an individual tracked student.

80 of 100

were in work or further study

15 months after graduation

65% working20% working and studying0% in further study70% in highly skilled work or study

Source: Discover Uni, using Graduate Outcomes and continuation data. Cohorts: 2021-23. Moderate evidence. Published sample: 30; avoid reading small differences as meaningful. Cohort 2022-23. Each tab is a separate published measure; categories can overlap and should not be added together.

Value compared with similar courses

How this course’s 5-year median earnings compare with Computer Science courses at the same study level.

This course £34,500Peer median £34,500Middle 50% £29,000–£43,000
50th percentile

Compared with 1,820 courses with compatible official earnings data. This is a course-value comparison, not a quality ranking.

UK occupations graduates enter

Published graduate destinations, joined conservatively to UK SOC 2020, ONS pay and Skills England demand.

  • Information Technology ProfessionalsSOC 2020 213 · 20% of published destinations · ASHE median £55,357
  • Science, engineering and technology associate professionalsSOC 2020 31 · 15% of published destinations · ASHE median £34,828
  • Elementary occupationsSOC 2020 9 · 10% of published destinations · ASHE median £19,087

Discover Uni JOBLIST/JOBTYPE; ONS ASHE 2025 provisional, all employee jobs; Skills England Occupations in Demand 2025. SOC is shown only for an exact normalised label match; demand is shown only at exact four-digit SOC. Published sample: 125; response rate: 50%. Pay describes the occupation across workers, not a guaranteed graduate salary.

Job market & outlook

How Computer Science graduates fare in the labour market, and how AI is reshaping the work.

85%
in work or further study 15 months after graduating, across Computer Science courses nationally.
Graduate Outcomes
75%
of working graduates are in highly skilled work or further study.
highly skilled
85%
of students continue past their first year (still enrolled or completed).
continuation

How AI is changing the work

AI doesn't replace the profession, it shifts it: routine tasks get automated, while judgement, working with people and using AI well become more valuable.

What AI takes off your plate

  • Boilerplate and scaffolding code
  • First-pass tests and docs
  • Routine debugging and refactors
  • Standard data wrangling

More human than ever

  • System design and architecture trade-offs
  • Reviewing and owning correctness & security
  • Translating fuzzy problems into software
  • Leading delivery and mentoring

The strongest graduates pair subject depth with the ability to use AI tools critically.

Roles & employers

Where Computer Science graduates typically go, indicative destinations from graduate career data. Each role links to live openings on the StudySmarter job board.

Where they work

  • Tech companies
  • Banks & fintech
  • Consultancies
  • Government (GDS) & startups

Is this course right for you?

The essentials UK applicants ask about: finance, outcomes, entry and quality.

💷

Student finance

For comparison, the standard full-time England tuition cap is up to £9,790 per year in 2026/27; the actual fee varies by course and provider. If you normally live in England, eligible students can apply for a Tuition Fee Loan, plus a Maintenance Loan for living costs. Under Plan 5 you repay 9% of income above £25,000, nothing below that, and the balance is written off after 40 years.

📈

Where graduates go

80% were in work or further study 15 months after graduating, with a median salary of £27,000. See the full breakdown in Careers & earnings above.

🎯

Your entry chances

Use the UCAS points calculator above to see how your predicted grades compare with admitted students, and whether a contextual offer could apply.

Official-data snapshot

Averaging the official measures published for it, this course scores 7.8 out of 10: NSS 75.6% · in work or study 80% · continued 80%.

Who studies here and in this subject?

Provider- and UK subject-level context.

The University of West London

All students17,690
International27.1%
Aged 25+48.3%

Computing across the UK

Students205,990
Aged 25+31.2%

HESA student record 2024/25. Counts are rounded.

Local crime-data context

A neutral snapshot around the published teaching location.

Around Ealing / Brentford

2,092 street-level reports returned within roughly one mile across 2026-04 to 2026-06.

Anti Social Behaviour 612Violent Crime 415Vehicle Crime 242Shoplifting 181Public Order 154

Police.uk street-level API. Approximate locations, not confined to campus. England, Wales and Northern Ireland; not Scotland.

Is Computer Science right for you?

Tick what applies to you and see how good a fit it is.

International students

What applying to West London from outside the UK involves: fees, English, visa, funding and living costs.

Tuition fees

International tuition is £16,250 / year for this course (from the provider’s fee page). You’re not eligible for UK Tuition Fee or Maintenance Loans, so plan for fees plus living costs upfront.

English language

Most UK undergraduate courses ask for around IELTS 6.0–6.5 (no band below 5.5–6.0), or an accepted equivalent. If you’re just short, most universities run a pre-sessional English course that counts towards the requirement.

Student visa

You’ll usually need a Student visa (Student Route). After you accept an offer the university issues a CAS; you then show funds for fees plus about £1,023–£1,334/month living costs and pay the Immigration Health Surcharge for NHS access.

Scholarships & funding

Many universities offer international/global scholarships (often £2,000–£6,000/yr), check West London’s funding pages.

Living costs

Budget roughly £1,100–£1,400/month outside London and £1,400–£1,800/month in London for rent, food and travel; the figure also matters for your visa.

Working while you study

A Student visa usually allows up to 20 hours/week in term time and full-time in holidays, useful alongside study, though not something to rely on for fees.

Visa rules and fees change. Always confirm the current requirements with West London and gov.uk before you apply.

Common questions

Entry is offer-based and set by the university. The most common tariff band among recent entrants was 112 - 127 UCAS points. Use the calculator on this page to see where your predicted grades would put you; many universities also make lower contextual offers.
Set by West London. Most accepted students held A-levels or equivalent. Check the university's course page for the exact offer.
For Computing graduates from this provider, 80% were in work or further study 15 months after graduating, 70% in highly skilled roles, typical earnings around £27,000. (HESA Graduate Outcomes / LEO, via Discover Uni.)
For comparison, the standard full-time England tuition cap is up to £9,790 per year in 2026/27; the actual fee varies by course and provider. If you normally live in England, eligible students can apply for a Tuition Fee Loan, plus a Maintenance Loan for living costs. Under Plan 5 you repay 9% of income above £25,000, nothing below that, and the balance is written off after 40 years. See Fees & funding on this page to work out your numbers.
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