BA (Hons) Games Development · University of SuffolkBachelor's degree · 3 years
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University of Suffolk · Undergraduate

BA (Hons) Games Development Bachelor's degree at the University of Suffolk

BA (Hons) Games Development at University of Suffolk was founded in 2007 and sits within Computer Science. It received a Bronze award for teaching quality in the Office for Students' TEF 2023 and is.

BA (Hons)
Award
3
Years
Full-time
Study mode
70%
in work/study (15m)

About this course

Delve into the forefront of gaming innovation. Our Games Development degree offers an immersive experience with industry opportunities to showcase your talents. From the provider’s course page.

BA (Hons) Games Development is a Bachelor's degree (BA (Hons)) at the University of Suffolk. It runs 3 years, studied full-time.

For Computing graduates from this provider, 70% were in work or further study 15 months after graduating, 65% in highly skilled roles, typical earnings around £27,000. (HESA Graduate Outcomes / LEO, via Discover Uni.)

For the typical curriculum, specialisations, career paths and graduate earnings for Computer Science, see the sections below.

Course evidence score

The arithmetic mean of the official measures available for this course: NSS satisfaction, graduate activity and continuation.

7.0
/ 10
Strong
3 of 3 official measures
Student satisfaction
What students say in the National Student Survey
Excellent89

Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)

Graduate outcomes
In work or further study 15 months after graduating
Strong70

Limited evidence Published sample: 15; treat comparisons cautiously. Cohort 2021-23. Graduate Outcomes work or further study 70% (2021-23; Discover Uni snapshot 2026-06-21)

Continuation
Students who continue past their first year
Solid50

Published threshold met Discover Uni suppresses continuation data below its publication threshold. Cohort 2022-23. Continuation 50% (2022-23; Discover Uni snapshot 2026-06-21)

Curriculum & modules

Real modules published for this course, grouped only where the source gives a year, stage or level.

Year 1 5 modules
  • Group Project
    Module details

    Develop a game in teams with second year students following the development process used by professional game studios. Your senior team members will have prototyped the game's core loop extensively prior to this module, allowing you to contribute to a playable and refined game experience. You'll adopt an agile workflow and learn foundational game production skills like communication, quality assurance playtesting, and working with version control. This module provides essential real-world experi

  • Introduction to Games Design
    Module details

    Design can be considered as 'the search for the best possible solution'. Throughout this module, students are introduced to the ubiquitous concepts that pervade many fundamental aspects of game design. These concepts are considered with reference to the player's interactive experience and contextually, in conjunction with associated tools, as a part of the iterative development process.

  • Introduction to Game Development
    Module details

    The module provides you with an introduction to a range of game development tools including; asset creation, game engines and development environments. You will be required to design and develop a small number of games, demonstrating their understanding of the tools covered.

  • Introduction to Programming
    Module details

    Build a solid understanding of fundamental programming techniques, mathematics and algorithms through a series of games focussed practical tasks that put the theory and techniques into context. You will learn how to structure small scale programming projects and make use of best practices such as version control.

  • Introduction to Games Studies
    Module details

    Learn how to design intuitive, accessible and inclusive game experiences by analysing modern games and designing your own. You'll get hands-on with key topics like onboarding (how to teach players without boring them), accessibility fundamentals (making sure your game works for as many players as possible), and inclusive design principles so players feel seen and represented in your game worlds. You'll also explore how your own design choices influence how players think, feel and engage with the

Year 2 7 modules
  • Artificial Intelligence for Games
    Module details

    Learn how to develop AI systems for believable behaviours, you will implement a range of key technologies and algorithms, including behaviour trees, utility systems and path finding. You'll get to see how these can be used together by building them into a small game framework.

  • Design Methods
    Module details

    You will be introduced to systems design and the structural forms associated with sustainable fun, progression and replayability with reference to a cross section of genres and experiential goals. You will assemble and structure their designs into coherent game loops and will collate their design decisions into accessible game design documents.

  • Game Engine Development
    Module details

    The module provides you with an in-depth view into the architecture of game engines and their implementations. You will construct their own basic game engine, implementing core components such as rendering, audio, scripting and input.

  • Managing Games Production
    Module details

    Develop and manage a game in teams with first year students using development processes used by professional game studios. As senior members of the team, you are executing a creative vision that you will have prototyped prior to the game's production. You'll follow an agile workflow and develop practical skills in project management, from writing agendas and meeting minutes to risk exposure and task tracking. You'll also develop mentorship skills by coaching and guiding first year students as pa

  • Narrative Design
    Module details

    Narrative cues provide access to a wealth of ubiquitous experiential rewards which typically reside beyond the remit of 'fun'. Throughout this module, you are introduced to the design work which informs the development of immersive worlds and identifiable characters. You are further introduced to the concept of, and components associated with, structural forms.

  • Programming for Graphics
    Module details

    The module introduces you to the fundamental algorithms, theory, principles methods and techniques of 2D and 3D computer graphics. The mathematical underpinnings are covered in further detail from the level 4 Math for Software Development module. You will develop skills in implementing and developing computer graphic applications with C++ and standard graphics libraries (such as OpenGL) within a games programming context. The shader pipeline is also introduced, with you producing shader programs

  • Technical and Level Design
    Module details

    Learn how to build level blockouts for games like Helldivers 2 and Assassin's Creed: Shadows using key level design principles from visual language (how your level communicates interactivity, access etc) to pacing (the level's tempo, rhythm and flow). You'll also learn how to create motivational gameplay in recognition of an intended playstyle by building on your knowledge of gameplay scripting with topics such as events, interfaces, and composition. You'll obtain a greater understanding of how

Year 3 2 modules
  • Advanced Design Methods
    Module details

    Within this module you are required to consolidate your existing game design and development skills into a single, independent piece of practical work that will be used on your portfolios to gain employment post graduation.

  • Advanced Programming
    Module details

    The Advanced Programming module is designed to fill the gap between the knowledge you have acquired from your other modules and the knowledge you will need in industry by providing seminars and activities on a range of small but important programming related topics.

Source: provider course page. Modules can change; required/optional status, credits, descriptions and assessment are shown only when explicitly published.

Course in depth

What this course covers, who it suits and where it leads.

What you'll study

This degree immerses you in industry-relevant games development through practical build-and-showcase opportunities. You'll usually begin with programming fundamentals and computer systems, mastering imperative and object-oriented programming (typically in Python and Java) alongside hardware, operating systems and networks. Year 1 also covers discrete mathematics for computing: logic, sets, graphs and proofs underpinning algorithms. In Year 2, a course like this typically moves to algorithms and data structures, databases and software engineering (data modelling, SQL, team-based systems), and artificial intelligence. Year 3 adds specialist options such as cybersecurity, distributed systems, graphics, natural language processing or advanced machine learning, alongside security and networks theory, culminating in a substantial individual project where you design, build and evaluate a software application.

Who it's for

Most entrants hold A-levels or equivalent qualifications, 85% of accepted students came in with these. The typical UCAS tariff band among accepted students is 64–79 points.

University & format

The BA (Hons) Games Development is a three-year full-time degree taught in English at the University of Suffolk, a UK degree-awarding body. The university holds a Bronze award for teaching quality in the Office for Students' TEF 2023. The university also offers bursaries and scholarships; check its funding pages for details.

Student satisfaction

How students on this course answered the National Student Survey, by theme.

The teaching on my course
88%
Learning opportunities
90%
Assessment and feedback
90%
Academic Support
90%
Organisation and management
95%
Learning resources
77%
Student voice
90%

Share of students responding positively.

Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)

Applicant information

The next application dates for this course, followed by facts the provider publishes.

Application timelineWhat happens next
  1. 2027 entryCompleted applications can be submitted

    Your application needs a reference before you can send it.

  2. 2026 entryFinal date for 2026 applications

    Applications must reach UCAS by 18:00 UK time.

  3. 2026 entryLast day to add a Clearing choice

    Check that this course still has a vacancy before adding it.

  4. 2027 entryEqual-consideration deadline

    18:00 UK time for most undergraduate courses.

Show 5 later dates
  1. 2027 entryUCAS Extra opens

    Applicants who used all five choices and hold no offer may be able to add another choice.

  2. 2027 entryLast day applications go directly to providers

    Applications received after 18:00 UK time are entered into Clearing.

  3. 2027 entryClearing opens

    Eligible applicants can see vacancies and release themselves into Clearing.

  4. 2027 entryFinal date for 2027 applications

    Applications must reach UCAS by 18:00 UK time.

  5. 2027 entryLast day to add a Clearing choice

    Check that this course still has a vacancy before adding it.

Published entry112 UCAS tariff points (or above), BBC ( typical offer

Provider-published requirement; check the linked course page before applying.

PlacementPublished placement option

Placement year. Availability, selection and pay can vary.

Open daysBook an Open Day

See and book current events. Dates can fill or change.

Entry & how to get in

Typical offer (from the provider)The university’s course page lists a typical A-level offer of BBC and around 112 UCAS points. Always check the provider for the current offer and subject requirements.
Most entrants held A-levels or equivalent85% of accepted students came in with A-levels or equivalent (entrants over recent years).
Typical UCAS tariff: 64 - 79 pointsThe most common UCAS tariff band among accepted students. This is what entrants had, not a stated requirement.
Entry requirements are set by the universityGrades, subjects and contextual offers vary. Check the University of Suffolk's official course page for the current offer.

Who gets in

What recently admitted students actually held, official admissions data, not a stated requirement.

UCAS tariff of entrants

Grades are the A-level equivalent of each points band. Tap a band to check your own chances below.

Qualifications held on entry

QualificationShare
A-levels or equivalent85%
No / unknown prior qualifications10%
Other10%

Entry & your chances

An honest read from the official entry data, plus your personal match.

Accessible entry

Accepted students came in with a broad spread of qualifications and UCAS points. If you're worried about grades, this course has historically taken a wide range, and contextual offers may apply.

Will you get in? Plot your grades

Pick your predicted A-levels and watch your UCAS points land on the real spread of students admitted to this course.

Each bar is the share of admitted students in that UCAS-points band (lower → higher). Grades show the A-level equivalent.

Add your grades to see where you land

Your points will drop onto the distribution above, with an honest above / within / below read.

Based on the official admitted-student tariff distribution. Many universities make contextual (reduced-grade) offers, so a result below the range doesn’t rule you out.

How to apply

Undergraduate applications go through UCAS. Here’s what matters for this course, the right deadline, the grades to aim for, and the steps in order.

Apply by13 January 2027, 18:00 UK timefor this course
Typical gradesDDDA-level equivalent admitted students held
UCAS codeGW42quote this on your application
  1. 1
    Register on UCAS Hub

    Create your UCAS application and add this course (code GW42). One application covers up to five choices.

  2. 2
    Write your personal statement

    A single statement covers all your choices, so keep it broad enough for similar courses while showing genuine interest in this subject.

  3. 3
    Submit by 13 January 2027, 18:00 UK time

    UCAS equal-consideration deadline for most undergraduate courses. Source: UCAS 2027 dates.

  4. 4
    Reply to your offers

    When decisions are in, pick a firm (first) choice and an insurance (back-up) choice with slightly lower grades.

  5. 5
    Results day & confirmation

    On results day (mid-August) your place is confirmed if you meet the offer. Just missed? Talk to the university, or find a place through Clearing.

💡 Many universities make a contextual (reduced-grade) offer, for example based on your school’s results, time in care, or where you live. Ask University of Suffolk whether you’re eligible before you apply; it can lower the grades you need.

Fees & funding

What this course costs and how UK student finance covers it.

Tuition per year

Homeup to £9,790 / yr
International£16,440 / yr

Provider fee page (England 2026/27 cap where not stated).

Check fees at University of Suffolk →

For students who normally live in England

illustrative Maintenance Loan per year
£9,790tuition used per year, illustrative full-time England fee-cap scenario
illustrative borrowing over 3 years

2026/27 Student Finance England figures. Maintenance support is means-tested and this two-point view is not an entitlement calculator. The course total uses its published length and home fee where both are available; a missing full-time fee uses the clearly labelled England-cap scenario, while part-time fees and unknown lengths are never guessed. Use the official calculator. Scotland, Wales and Northern Ireland use separate systems: SAAS, Student Finance Wales, and Student Finance NI.

Starting on or after 1 January 2027?

The Lifelong Learning Entitlement is a separate system. A new learner’s tuition entitlement is currently stated as £39,160 (about 480 credits at 2026/27 fee levels), subject to prior study and eligibility. Check the official LLE guide.

Paying for it

  • Tuition Fee Loan: can cover eligible tuition up to the applicable limit and is paid straight to the provider.
  • Maintenance Loan: up to £10,830/yr away from home outside London (England, 2026/27), means-tested on household income.
  • Repayment: 9% of income above £25,000, nothing below it; written off after 40 years.
  • Earn alongside: most students work part-time in term, part-time roles on the StudySmarter job board.

England figures shown; Scotland, Wales & NI run their own schemes, check gov.uk.

Funding matched to this course

Scholarships & bursaries you could qualify for

All University of Suffolk funding →
No verified named award is shown for this provider yet.

That does not mean no funding exists. Check the university directory for current amounts, eligibility and application dates.

We only display a named award when its provider source identifies the award and who it is for.

StudyKit · free

Still deciding what to study?

StudyKit brings course choice, applications and funding together in one place, with a personal AI assistant. Find what really fits you and start your UCAS application step by step.

Career quizApplication walkthroughSalary & CV check

Careers & earnings

What Computer Science graduates actually earn, from real outcome data, 15 months, 3 years and 5 years after graduating.

Graduate earnings: this course

WhenMedianTypical rangeGraduates
15 months after£27,000£24,000 – £30,00015
3 years after£20,000£17,000 – £26,50025
5 years after£27,500£22,500 – £33,00025

Nominal earnings for graduates of this course/subject at this provider. Limited evidence. Published sample: 15; treat comparisons cautiously. Cohort 2021-23.

Graduate outcomes, 15 months on: this course

70%
in work or further study 15 months on
65%
in highly skilled work or study
50%
continue past their first year
80%
find their work meaningful
60%
say work fits their future plans
  1. 1Graduate / Junior DeveloperFirst engineering role · 0–2 yrs
  2. 2Software EngineerShipping features end-to-end · 2–5 yrs
  3. 3Senior / Lead EngineerOwning systems and mentoring · 5–9 yrs
  4. 4Principal / Engineering ManagerArchitecture or leading teams · 9+ yrs

How pay grows: this course vs Computer Science nationally

Starting (15 months) HESA GO
£27,000
£25,000 – £35,000
After 3 years LEO
£20,000
£23,375 – £33,000
After 5 years LEO
£27,500
£29,750 – £42,000
national rangethis course’s medianaxis £18,000 – £44,000

National figures for Computer Science graduates, HESA Graduate Outcomes (15 months) and the Longitudinal Education Outcomes (LEO) dataset (3 & 5 years). These are national, not university-specific; actual pay varies by employer, region, role and experience. Different cohorts, so the bars are not one group over time.

Work out your pay

Headline figures hide a lot. Calculate realistic take-home pay for this field by role, region and experience, then check your CV before you apply.

What happened to 100 students?

Choose an outcome to translate the published percentage into a simple 100-person view. Each dot represents one percentage point, not an individual tracked student.

70 of 100

were in work or further study

15 months after graduation

70% working0% working and studying0% in further study65% in highly skilled work or study

Source: Discover Uni, using Graduate Outcomes and continuation data. Cohorts: 2021-23. Limited evidence. Published sample: 15; treat comparisons cautiously. Cohort 2021-23. Each tab is a separate published measure; categories can overlap and should not be added together.

Value compared with similar courses

How this course’s 5-year median earnings compare with Computer Science courses at the same study level.

This course £27,500Peer median £34,500Middle 50% £29,000–£43,000
19th percentile

Compared with 1,820 courses with compatible official earnings data. This is a course-value comparison, not a quality ranking.

UK occupations graduates enter

Published graduate destinations, joined conservatively to UK SOC 2020, ONS pay and Skills England demand.

  • Information Technology ProfessionalsSOC 2020 213 · 45% of published destinations · ASHE median £55,357
  • Sales occupationsSOC 2020 71 · 20% of published destinations · ASHE median £15,975
  • Managers, directors and senior officialsSOC 2020 1 · 10% of published destinations · ASHE median £51,733
  • Customer service occupationsDiscover Uni category · 10% of published destinations
  • Elementary occupationsSOC 2020 9 · 10% of published destinations · ASHE median £19,087
  • Web and Multimedia Design ProfessionalsSOC 2020 214 · 10% of published destinations · ASHE median £32,574

Discover Uni JOBLIST/JOBTYPE; ONS ASHE 2025 provisional, all employee jobs; Skills England Occupations in Demand 2025. SOC is shown only for an exact normalised label match; demand is shown only at exact four-digit SOC. Published sample: 25; response rate: 65%. Pay describes the occupation across workers, not a guaranteed graduate salary.

Job market & outlook

How Computer Science graduates fare in the labour market, and how AI is reshaping the work.

85%
in work or further study 15 months after graduating, across Computer Science courses nationally.
Graduate Outcomes
75%
of working graduates are in highly skilled work or further study.
highly skilled
85%
of students continue past their first year (still enrolled or completed).
continuation

How AI is changing the work

AI doesn't replace the profession, it shifts it: routine tasks get automated, while judgement, working with people and using AI well become more valuable.

What AI takes off your plate

  • Boilerplate and scaffolding code
  • First-pass tests and docs
  • Routine debugging and refactors
  • Standard data wrangling

More human than ever

  • System design and architecture trade-offs
  • Reviewing and owning correctness & security
  • Translating fuzzy problems into software
  • Leading delivery and mentoring

The strongest graduates pair subject depth with the ability to use AI tools critically.

Roles & employers

Where Computer Science graduates typically go, indicative destinations from graduate career data. Each role links to live openings on the StudySmarter job board.

Where they work

  • Tech companies
  • Banks & fintech
  • Consultancies
  • Government (GDS) & startups

Is this course right for you?

The essentials UK applicants ask about: finance, outcomes, entry and quality.

💷

Student finance

For comparison, the standard full-time England tuition cap is up to £9,790 per year in 2026/27; the actual fee varies by course and provider. If you normally live in England, eligible students can apply for a Tuition Fee Loan, plus a Maintenance Loan for living costs. Under Plan 5 you repay 9% of income above £25,000, nothing below that, and the balance is written off after 40 years.

📈

Where graduates go

70% were in work or further study 15 months after graduating, with a median salary of £27,000. See the full breakdown in Careers & earnings above.

🎯

Your entry chances

Use the UCAS points calculator above to see how your predicted grades compare with admitted students, and whether a contextual offer could apply.

Official-data snapshot

Averaging the official measures published for it, this course scores 7.0 out of 10: NSS 88.6% · in work or study 70% · continued 50%.

Who studies here and in this subject?

Provider- and UK subject-level context.

University of Suffolk

All students13,590
International3.8%
Aged 25+78.7%

Computing across the UK

Students205,990
Aged 25+31.2%

HESA student record 2024/25. Counts are rounded.

Local crime-data context

A neutral snapshot around the published teaching location.

Around University of Suffolk

1,566 street-level reports returned within roughly one mile across 2026-04 to 2026-06.

Violent Crime 592Shoplifting 283Criminal Damage Arson 135Public Order 117Anti Social Behaviour 104

Police.uk street-level API. Approximate locations, not confined to campus. England, Wales and Northern Ireland; not Scotland.

Is Computer Science right for you?

Tick what applies to you and see how good a fit it is.

International students

What applying to University of Suffolk from outside the UK involves: fees, English, visa, funding and living costs.

Tuition fees

International tuition is £16,440 / year for this course (from the provider’s fee page). You’re not eligible for UK Tuition Fee or Maintenance Loans, so plan for fees plus living costs upfront.

English language

Most UK undergraduate courses ask for around IELTS 6.0–6.5 (no band below 5.5–6.0), or an accepted equivalent. If you’re just short, most universities run a pre-sessional English course that counts towards the requirement.

Student visa

You’ll usually need a Student visa (Student Route). After you accept an offer the university issues a CAS; you then show funds for fees plus about £1,023–£1,334/month living costs and pay the Immigration Health Surcharge for NHS access.

Scholarships & funding

Many universities offer international/global scholarships (often £2,000–£6,000/yr), check University of Suffolk’s funding pages.

Living costs

Budget roughly £1,100–£1,400/month outside London and £1,400–£1,800/month in London for rent, food and travel; the figure also matters for your visa.

Working while you study

A Student visa usually allows up to 20 hours/week in term time and full-time in holidays, useful alongside study, though not something to rely on for fees.

Visa rules and fees change. Always confirm the current requirements with University of Suffolk and gov.uk before you apply.

Common questions

Entry is historically accessible, accepted students came in with a broad spread of qualifications. The most common tariff band among recent entrants was 64 - 79 UCAS points. Use the calculator on this page to see where your predicted grades would put you; many universities also make lower contextual offers.
Set by the University of Suffolk. Most accepted students held A-levels or equivalent. Check the university's course page for the exact offer.
For Computing graduates from this provider, 70% were in work or further study 15 months after graduating, 65% in highly skilled roles, typical earnings around £27,000. (HESA Graduate Outcomes / LEO, via Discover Uni.)
For comparison, the standard full-time England tuition cap is up to £9,790 per year in 2026/27; the actual fee varies by course and provider. If you normally live in England, eligible students can apply for a Tuition Fee Loan, plus a Maintenance Loan for living costs. Under Plan 5 you repay 9% of income above £25,000, nothing below that, and the balance is written off after 40 years. See Fees & funding on this page to work out your numbers.
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