BSc (Hons) Computer Science Bachelor's degree at the Arts, London
BSc (Hons) Computer Science at Arts London was founded in 1986 and is delivered by a recognised UK degree-awarding body, meaning your qualification is nationally recognised.
About this course
BSc (Hons) Computer Science is a Bachelor's degree (BSc (Hons)) at the Arts, London, based in Creative Computing Institute. It runs 3 years, studied full-time.
For Computing graduates from this provider, 55% were in work or further study 15 months after graduating, 70% in highly skilled roles, typical earnings around £30,000. (HESA Graduate Outcomes / LEO, via Discover Uni.)
For the typical curriculum, specialisations, career paths and graduate earnings for Computer Science, see the sections below.
Course evidence score
The arithmetic mean of the official measures available for this course: NSS satisfaction, graduate activity and continuation.
Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)
Stronger evidence Published sample: 10,140. Cohort 2021-22. Graduate Outcomes work or further study 55% (2022-23; Discover Uni snapshot 2026-06-21)
Published threshold met Discover Uni suppresses continuation data below its publication threshold. Cohort 2022-23. Continuation 55% (2022-23; Discover Uni snapshot 2026-06-21)
Curriculum & modules
Real modules published for this course, grouped only where the source gives a year, stage or level.
Year 1 8 modules
- Pattern in Nature and ComputingCore
Module details
Introduction to patterns in nature (fractals, physical phenomena, genetics, simple life forms, cells and living creatures) and their equivalents in computing (computational biology, L-Systems, digital art, simulation) as well as basic concepts of software architecture.
- Critical Project 01: Building Human Computer RelationsCore20 credits
Module details
Hands-on, project-focused unit building on basic 2D programming experience and interaction design to explore advanced possibilities for people to work and live with computers. Design interactive human/computer experiences using generated graphics, images, and sound. Introduction to creative ideation, planning, and basic project management skills.
Assessment: Report reflecting on development process and conceptually framing ideas and inspirations
- Methods 1: Introducing Computer and Data ScienceCore20 credits
Module details
Introduction to the discipline of computer science and data science and their effects on the wider world. Literacy in computer programming languages such as JavaScript and Python and learning to apply basic mathematics for applications from basic data processing to real-time multimedia programming.
- Critical 1: Introducing Human Computer InteractionCore20 credits
Module details
Introduction to the concept of human computer interaction (HCI) including key theories and approaches for understanding how we work with computers. Learning accessible and inclusive approaches to designing and prototyping interactive systems through HCI case studies, best practices, and small group project.
- Critical Project 1: Web Programming and Internet FuturesCore20 credits
Module details
Using approaches borrowed from speculative design and design fiction to develop understanding of the basic architecture of the Internet and the web and how to develop websites. Group project to create speculative (fictional) websites, apply fundamental approaches to web application development, investigate what different types of people expect from websites, design interfaces and interactions in HTML/CSS/JavaScript.
Assessment: Presentation and critical thinking through in-class critique and participation
- Methods 2: Digital SystemsCore20 credits
Module details
Expansion of knowledge, skills, and competencies in programming and computer architecture by looking at how the world is made computable by processes of digitisation and the application of digital logic. Learning how computing hardware uses binary representations and binary operations. Applying matrix mathematics to make sense of and manipulate images and other large data sets.
- Critical 2: Security, Trust, Ethics, Risk and NetworksCore20 credits
Module details
Introduction to essential concepts of data collection, networked systems, large-scale abstraction, and cybersecurity essentials such as risk and trust through the lens of ethical and legal requirements. Identification, analysis, and assessment of risks to individuals, marginalised groups, society, democratic governance, and the environment.
- Critical Project 2: Data-driven Full Stack DevelopmentCore20 credits
Module details
Building on knowledge and skills in web programming to explore how reality is digitised, abstracted, and automated using computational processes. Learning industry-standard 'full stack' approaches that utilise both SQL and NoSQL databases, application development frameworks like React, networks, and servers to collect and visualise data. Group work to create data-driven applications like social web forums and chat clients.
Year 2 6 modules
- Methods 3: Algorithms and ComplexityCore20 credits
Module details
Introduction to a range of mathematical techniques and standard algorithms used in computing for topics such as searching, sorting, data structures, and analysis. Implementation and analysis of their efficiency, performance, and complexity using formal and informal types of notation. Critical thinking about how abstract, automated decision-making of algorithms might have unintended or negative effects on real-world data.
- Critical 3: Organisations and Computing EntrepreneurshipCore20 credits
Module details
Development of understanding of what type of organisations exist that students may want to work for, with, or to start on their own. Exploration of a range of different organisations in different industries through case studies and guest lectures, including companies, start-ups, non-profits, government divisions, NGOs and small collectives.
- Critical Project 3: Interactive Graphics and SoundCore20 credits
Module details
Exploration of the basics of computer graphics and audio through the lens of human perception: what can we perceive, and how is it represented mathematically, and in computing hardware and software as light, sound, and other sensory forms. Efficient working with complex media like graphics and sound in a real-time environment using key multimedia libraries like WebGL and game engines.
- Methods 4: Critical Interfaces for HCICore20 credits
Module details
Deepening understanding of the variety of forms that interfaces and interactions between people and technology may take. Exploration of the impact that interface and interaction design can have on people's lives and activities and learning practical and ethical methods for designing and evaluating technology interfaces and interactions.
- Critical 4: Global Perspectives in Computer ScienceCore20 credits
Module details
Immersion in current topics of interest in computer science from across the world, challenging understanding of the discipline and serving as a source of inspiration for future endeavours, including final year degree project.
- Critical Project 4: Software EngineeringCore20 credits
Module details
Group work to collaboratively design and develop a prototype software project feature, which may be a whole or part of an entire software application. Projects address specific problems and challenges across a range of use cases, scaffolded by and reinforcing learning from HCI, project management, and programming.
Year 3 5 modules
- Critical 5: AI and Intelligent SystemsCore20 credits
Module details
Introduction to interactive concepts in machine learning and AI. Examination of more complex intelligent systems design, including neural networks, reinforcement learning and other critical techniques, and application to different contexts such as audio and video generation and data analysis.
- Critical Project 5: Cybersecurity LabCore20 credits
Module details
Building on understanding of networks and website architecture from Year 2. Series of hands-on exercises covering key conceptual topics in cybersecurity such as intrusion detection, cryptography, trust, and privacy legislation. Advancement of understanding of basic computing infrastructure and interaction with terminal consoles, client-server systems, and networks.
- Methods 5: Evaluating User Experience in Digital TechnologiesCore20 credits
Module details
Further development of professional approaches to human-computer interface development, both physical and virtual.
- Methods 6: Professionalism, Aesthetics and EthicsCore20 credits
Module details
Consideration and reflection on critical approaches to technology development, including legal, regulatory and research-led ethics. Application of these techniques to final year projects, exploring how knowledge of computing ethics has been applied.
- Critical Project 6: Final ProjectCore40 credits
Module details
Final project incorporating a range of methods and approaches drawn from skills acquired throughout the course including mathematical and algorithmic thinking, HCI methods, software engineering, signal processing, interaction, machine learning and AI, security and trust, and other essential topics in the discipline.
Source: provider course page. Modules can change; required/optional status, credits, descriptions and assessment are shown only when explicitly published.
Course in depth
What this course covers, who it suits and where it leads.
What you'll study
You'll study Computer Science from foundations in programming and systems through to specialist options and a final project. A course like this normally begins with Programming Fundamentals (imperative and object-oriented work, typically Python and Java), Computer Systems & Architecture, and Discrete Mathematics for Computing. Year 2 moves into Algorithms & Data Structures, Databases & Software Engineering, and Artificial Intelligence & Machine Learning. By Year 3, you'll choose specialist options such as cybersecurity, distributed systems, graphics or advanced machine learning, and complete individual supervised projects alongside core modules in Security & Networks. This progression builds from core computational thinking to applied, independent research and design.
Who it's for
This course suits those with strong foundational knowledge in computing or mathematics. Most entrants held A-levels or equivalent qualifications; over recent years, 85% of accepted students came in with A-levels or equivalent. The typical UCAS tariff band among accepted students was 96–111 points. You'll need to study full-time in English.
Careers & job market
Across Computer Science courses nationally, 85% of graduates are in work or further study within 15 months of graduating. Of those working, 75% are in highly skilled roles or continuing their studies. National earnings data shows Computer Science graduates typically earn £25,000–£35,000 at the 15-month point, £23,375–£33,000 after three years, and £29,750–£42,000 after five years. These figures reflect the broader graduate population rather than guarantees for individual outcomes. First-year retention stands at 85% across the institution.
University & format
This is a 3-year full-time BSc (Hons) Computer Science degree at University of the Arts, London, a university-level degree-awarding body recognised across the UK. Teaching is delivered in English. The programme carries Bronze for teaching quality in the Office for Students' TEF 2023.
Student satisfaction
How students on this course answered the National Student Survey, by theme.
Share of students responding positively.
Published threshold met NSS publication requires sufficient responses; small differences are not a rank. NSS mean of 7 published themes (Discover Uni snapshot 2026-06-21)
Applicant information
The next application dates for this course, followed by facts the provider publishes.
- 2027 entryCompleted applications can be submitted
Your application needs a reference before you can send it.
- 2026 entryFinal date for 2026 applications
Applications must reach UCAS by 18:00 UK time.
- 2026 entryLast day to add a Clearing choice
Check that this course still has a vacancy before adding it.
- 2027 entryEqual-consideration deadline
18:00 UK time for most undergraduate courses.
Show 5 later dates
- 2027 entryUCAS Extra opens
Applicants who used all five choices and hold no offer may be able to add another choice.
- 2027 entryLast day applications go directly to providers
Applications received after 18:00 UK time are entered into Clearing.
- 2027 entryClearing opens
Eligible applicants can see vacancies and release themselves into Clearing.
- 2027 entryFinal date for 2027 applications
Applications must reach UCAS by 18:00 UK time.
- 2027 entryLast day to add a Clearing choice
Check that this course still has a vacancy before adding it.
Provider-published requirement; check the linked course page before applying.
Entry & how to get in
Who gets in
What recently admitted students actually held, official admissions data, not a stated requirement.
UCAS tariff of entrants
Grades are the A-level equivalent of each points band. Tap a band to check your own chances below.
Qualifications held on entry
| Qualification | Share |
|---|---|
| A-levels or equivalent | 85% |
| another higher-education qualification | 10% |
| a Baccalaureate | 5% |
Entry & your chances
An honest read from the official entry data, plus your personal match.
Accepted students came in with a broad spread of qualifications and UCAS points. If you're worried about grades, this course has historically taken a wide range, and contextual offers may apply.
Will you get in? Plot your grades
Pick your predicted A-levels and watch your UCAS points land on the real spread of students admitted to this course.
Each bar is the share of admitted students in that UCAS-points band (lower → higher). Grades show the A-level equivalent.
Based on the official admitted-student tariff distribution. Many universities make contextual (reduced-grade) offers, so a result below the range doesn’t rule you out.
How to apply
Undergraduate applications go through UCAS. Here’s what matters for this course, the right deadline, the grades to aim for, and the steps in order.
- 1Register on UCAS Hub
Create your UCAS application and add this course (code I10F). One application covers up to five choices.
- 2Write your personal statement
A single statement covers all your choices, so keep it broad enough for similar courses while showing genuine interest in this subject.
- 3Submit by 13 January 2027, 18:00 UK time
UCAS equal-consideration deadline for most undergraduate courses. Source: UCAS 2027 dates.
- 4Reply to your offers
When decisions are in, pick a firm (first) choice and an insurance (back-up) choice with slightly lower grades.
- 5Results day & confirmation
On results day (mid-August) your place is confirmed if you meet the offer. Just missed? Talk to the university, or find a place through Clearing.
Fees & funding
What this course costs and how UK student finance covers it.
Tuition per year
Provider fee page (England 2026/27 cap where not stated).
Check fees at Arts London →For students who normally live in England
2026/27 Student Finance England figures. Maintenance support is means-tested and this two-point view is not an entitlement calculator. The course total uses its published length and home fee where both are available; a missing full-time fee uses the clearly labelled England-cap scenario, while part-time fees and unknown lengths are never guessed. Use the official calculator. Scotland, Wales and Northern Ireland use separate systems: SAAS, Student Finance Wales, and Student Finance NI.
Starting on or after 1 January 2027?
The Lifelong Learning Entitlement is a separate system. A new learner’s tuition entitlement is currently stated as £39,160 (about 480 credits at 2026/27 fee levels), subject to prior study and eligibility. Check the official LLE guide.
Paying for it
- Tuition Fee Loan: can cover eligible tuition up to the applicable limit and is paid straight to the provider.
- Maintenance Loan: up to £10,830/yr away from home outside London (England, 2026/27), means-tested on household income.
- Repayment: 9% of income above £25,000, nothing below it; written off after 40 years.
- Earn alongside: most students work part-time in term, part-time roles on the StudySmarter job board.
England figures shown; Scotland, Wales & NI run their own schemes, check gov.uk.
Scholarships & bursaries you could qualify for
That does not mean no funding exists. Check the university directory for current amounts, eligibility and application dates.
We only display a named award when its provider source identifies the award and who it is for.
Still deciding what to study?
StudyKit brings course choice, applications and funding together in one place, with a personal AI assistant. Find what really fits you and start your UCAS application step by step.
Careers & earnings
What Computer Science graduates actually earn, from real outcome data, 15 months, 3 years and 5 years after graduating.
Graduate earnings: this course
| When | Median | Typical range | Graduates |
|---|---|---|---|
| 15 months after | £30,000 | £25,000 – £37,000 | 10140 |
| 3 years after | £26,500 | £20,000 – £35,000 | 20 |
| 5 years after | £29,500 | £24,500 – £34,500 | 25 |
Nominal earnings for graduates of this course/subject at this provider. Stronger evidence. Published sample: 10,140. Cohort 2021-22.
Graduate outcomes, 15 months on: this course
- 1Graduate / Junior DeveloperFirst engineering role · 0–2 yrs
- 2Software EngineerShipping features end-to-end · 2–5 yrs
- 3Senior / Lead EngineerOwning systems and mentoring · 5–9 yrs
- 4Principal / Engineering ManagerArchitecture or leading teams · 9+ yrs
How pay grows: this course vs Computer Science nationally
National figures for Computer Science graduates, HESA Graduate Outcomes (15 months) and the Longitudinal Education Outcomes (LEO) dataset (3 & 5 years). These are national, not university-specific; actual pay varies by employer, region, role and experience. Different cohorts, so the bars are not one group over time.
Work out your pay
Headline figures hide a lot. Calculate realistic take-home pay for this field by role, region and experience, then check your CV before you apply.
What happened to 100 students?
Choose an outcome to translate the published percentage into a simple 100-person view. Each dot represents one percentage point, not an individual tracked student.
were in work or further study
15 months after graduation
Source: Discover Uni, using Graduate Outcomes and continuation data. Cohorts: 2022-23. Stronger evidence. Published sample: 10,140. Cohort 2021-22. Each tab is a separate published measure; categories can overlap and should not be added together.
Value compared with similar courses
How this course’s 5-year median earnings compare with Computer Science courses at the same study level.
Compared with 1,820 courses with compatible official earnings data. This is a course-value comparison, not a quality ranking.
UK occupations graduates enter
Published graduate destinations, joined conservatively to UK SOC 2020, ONS pay and Skills England demand.
- Information Technology ProfessionalsSOC 2020 213 · 20% of published destinations · ASHE median £55,357
- Elementary occupationsSOC 2020 9 · 15% of published destinations · ASHE median £19,087
- Web and Multimedia Design ProfessionalsSOC 2020 214 · 15% of published destinations · ASHE median £32,574
- Artistic, literary and media occupationsSOC 2020 341 · 10% of published destinations · ASHE median £33,824
Discover Uni JOBLIST/JOBTYPE; ONS ASHE 2025 provisional, all employee jobs; Skills England Occupations in Demand 2025. SOC is shown only for an exact normalised label match; demand is shown only at exact four-digit SOC. Published sample: 65; response rate: 55%. Pay describes the occupation across workers, not a guaranteed graduate salary.
Is BSc (Hons) Computer Science worth it?
It depends. BSc (Hons) Computer Science adds about +£25,630 over the first ten years vs. going straight to a job, but on these earnings the payoff is slower than average.
Cumulative earnings vs. going straight to work at 18, counting tuition and 3 years of wages given up while studying. The line clears zero around year 20.9. This is a simplified gross-earnings comparison, not a forecast of cash loan repayments.
Model: this course’s own median graduate earnings (Graduate Outcomes / LEO) above the £24,000 non-graduate baseline (ONS), net of £9,790/yr over 3 years (published course home fee). Eligible England-domiciled students can apply for a Tuition Fee Loan; repayments are 9% only on income above the threshold, with anything left written off after 40 years. That makes the cash flow different from conventional commercial debt. Opportunity cost assumes £18,000 gross earnings forgone in each study year; figures are nominal and exclude tax, living costs, investment returns and loan interest. A simplified estimate. Earnings and actual fees vary by graduate, provider, fee status and UK nation.
Job market & outlook
How Computer Science graduates fare in the labour market, and how AI is reshaping the work.
How AI is changing the work
AI doesn't replace the profession, it shifts it: routine tasks get automated, while judgement, working with people and using AI well become more valuable.
What AI takes off your plate
- Boilerplate and scaffolding code
- First-pass tests and docs
- Routine debugging and refactors
- Standard data wrangling
More human than ever
- System design and architecture trade-offs
- Reviewing and owning correctness & security
- Translating fuzzy problems into software
- Leading delivery and mentoring
The strongest graduates pair subject depth with the ability to use AI tools critically.
Roles & employers
Where Computer Science graduates typically go, indicative destinations from graduate career data. Each role links to live openings on the StudySmarter job board.
Roles graduates go into
Where they work
- Tech companies
- Banks & fintech
- Consultancies
- Government (GDS) & startups
Jobs after this course
Current roles from the StudySmarter job board that suit Computer Science graduates.
Is this course right for you?
The essentials UK applicants ask about: finance, outcomes, entry and quality.
Student finance
Published home tuition is £9,790/year for this course. If you normally live in England, eligible students can apply for a Tuition Fee Loan, plus a Maintenance Loan for living costs. Under Plan 5 you repay 9% of income above £25,000, nothing below that, and the balance is written off after 40 years.
Where graduates go
55% were in work or further study 15 months after graduating, with a median salary of £30,000. See the full breakdown in Careers & earnings above.
Your entry chances
Use the UCAS points calculator above to see how your predicted grades compare with admitted students, and whether a contextual offer could apply.
Official-data snapshot
Averaging the official measures published for it, this course scores 6.5 out of 10: NSS 84.1% · in work or study 55% · continued 55%.
Who studies here and in this subject?
Provider- and UK subject-level context.
University of the Arts, London
Computing across the UK
HESA student record 2024/25. Counts are rounded.
Local crime-data context
A neutral snapshot around the published teaching location.
Around Creative Computing Institute
4,311 street-level reports returned within roughly one mile across 2026-04 to 2026-06.
Police.uk street-level API. Approximate locations, not confined to campus. England, Wales and Northern Ireland; not Scotland.
Is Computer Science right for you?
Tick what applies to you and see how good a fit it is.
International students
What applying to Arts London from outside the UK involves: fees, English, visa, funding and living costs.
Tuition fees
International tuition is £30,890 / year for this course (from the provider’s fee page). You’re not eligible for UK Tuition Fee or Maintenance Loans, so plan for fees plus living costs upfront.
English language
Most UK undergraduate courses ask for around IELTS 6.0–6.5 (no band below 5.5–6.0), or an accepted equivalent. If you’re just short, most universities run a pre-sessional English course that counts towards the requirement.
Student visa
You’ll usually need a Student visa (Student Route). After you accept an offer the university issues a CAS; you then show funds for fees plus about £1,023–£1,334/month living costs and pay the Immigration Health Surcharge for NHS access.
Scholarships & funding
Many universities offer international/global scholarships (often £2,000–£6,000/yr), check Arts London’s funding pages.
Living costs
Budget roughly £1,100–£1,400/month outside London and £1,400–£1,800/month in London for rent, food and travel; the figure also matters for your visa.
Working while you study
A Student visa usually allows up to 20 hours/week in term time and full-time in holidays, useful alongside study, though not something to rely on for fees.
Visa rules and fees change. Always confirm the current requirements with Arts London and gov.uk before you apply.
Related courses
More at Arts London
Common questions
How competitive is entry?
What are the entry requirements?
What do graduates go on to do?
What will it cost me?
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