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Decorator Pattern

Dive into the intricate world of Computer Science with a detailed exploration of the Decorator Pattern. This essential design pattern, invaluable in extending functionality in object-oriented systems, provides coders with a flexible alternative to subclassing. The forthcoming examination covers the pattern's definition, uses and benefits, coupled with illustrative examples, practical application guidance, and in-depth analysis into its impact on coding efficiency. Additionally, get equipped with advanced concepts, comparative analysis with other patterns, and the key role of inheritance within the Decorator Pattern. Stay ahead in the ever-evolving tech landscape by mastering this crucial coding technique.

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Decorator Pattern

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Dive into the intricate world of Computer Science with a detailed exploration of the Decorator Pattern. This essential design pattern, invaluable in extending functionality in object-oriented systems, provides coders with a flexible alternative to subclassing. The forthcoming examination covers the pattern's definition, uses and benefits, coupled with illustrative examples, practical application guidance, and in-depth analysis into its impact on coding efficiency. Additionally, get equipped with advanced concepts, comparative analysis with other patterns, and the key role of inheritance within the Decorator Pattern. Stay ahead in the ever-evolving tech landscape by mastering this crucial coding technique.

Understanding the Decorator Pattern in Computer Science

Want to boost the language flexibility and code maintenance for your software programs? You might want to learn about the Decorator Pattern. This pattern, part of the nine structural patterns in the Gang of Four (GoF) methodologies in programming, encourages coding efficiency without overwriting old classes.

Basic Definition of Decorator Design Pattern

Decorator Pattern is a type of structural pattern that allows the addition of new functionality to an existing object without altering its structure. This objective is achieved by establishing a way to modify sub-classes of an object to add new behaviours.

Use it as a viable alternative to subclassing for extending functionality. With the decorator pattern, you get the perk of adding features to objects dynamically. Let's dig deeper.

Understanding the Decorator Pattern thoroughly may require a basic knowledge of the Solid Principles of Object-Oriented Programming, specifically the Open/Closed Principle. According to this principle, a software program should always be open for adding new features but doesn't need modifying when adjustments are necessary. The Decorator Pattern evolves on this Open/Closed Principle.

Here's a structure of how it's generally applied in code:
public abstract class Component{
  public abstract void Operation();
}

public class ConcreteComponent : Component{
  public override void Operation(){}
}

public abstract class Decorator : Component{
  protected Component component;
  public void SetComponent(Component component){
    this.component = component;
  }
  public override void Operation(){
    if (component != null)
      component.Operation();
  }
}

public class ConcreteDecoratorA : Decorator{
  public override void Operation(){
    base.Operation();
    AddedBehavior();
  }
  private void AddedBehavior(){}
}
Balancing the developer's power to add features dynamically while preserving the original structure isn't the easiest feat—that's where this comes in.

Common Uses of Decorator Pattern in Coding

Decorator Pattern finds its application extensively for diverse coding situations, including:
  • Adding responsibilities to individual objects in a piecemeal way
  • Applying the same work to a group of objects at runtime
  • Customising a graphical user interface (GUI)
  • Designing and describing new behaviour for HTTP requests in JavaScript
For instance, let's consider GUI functioning. Often, windows in a GUI have different add-ons like sliders, scrollbars, or menus possessing different features. With the Decorator Pattern, you can attach these accessories to any window dynamically.

Another example is JavaScript HTTP Request. Visualise the Decorator Pattern as a literal decorator. Let's say you want to add cable for your television. Instead of buying a new TV with the cable features included, you simply add the cable. Here Cable is the decorator beautifying your Television object.

Benefits of Using the Decorator Pattern

The Decorator Pattern brings several benefits to the table. They include:
Greater flexibility than static inheritance
Encourages the Single Responsibility Principle by enabling partitioning of behaviour among the decorators
Prevents feature-loaded classes high up in the hierarchy
Convenience of adding new behaviours without affecting existing code
Plus, it's effective when you want a more handy inheritance mechanism without defining numerous subclasses. This pattern adds a feather to your cap if you desire the perfect balance of class simulation and real-world modelling. In the dynamic world of coding, it offers you just the right blend of customisation and flexibility. But remember, with great power, comes great responsibility. To reap the full benefits, be mindful of the complexity it can introduce and the potential for excess classes. A sound knowledge and practice are essential to utilise the Decorator Pattern to its optimal potential efficiently.

Decorator Pattern Examples, Explained

When the Decorator Pattern is concerned, real-world illustrations often help in understanding this rather abstract concept. Providing tangible examples from popular programming languages like Java and C# allows you to understand how this pattern works in different contexts, helping you adapt it to your specific programming needs and environment.

Decorator Pattern Java: An In-Depth Example

Consider you're developing an application that centres on a print shop, featuring the core functionality of printing documents. One might start with a simple PrintDocument interface:
public interface PrintDocument {
    String print();
}
Then, if you wish to add functionalities such as laminating, cutting or stapling the print order, instead of creating new subclasses for each of these, the Decorator Pattern allows for smoother extensions to the initial class. First, create a PrintDecorator class that implements the PrintDocument interface:
public abstract class PrintDecorator implements PrintDocument {
    protected PrintDocument decoratedPrintDocument;
    public PrintDecorator(PrintDocument decoratedPrintDocument){
        this.decoratedPrintDocument = decoratedPrintDocument;
    }
    public String print(){
        return decoratedPrintDocument.print();
    }
}
To print a document, cut it and finally staple it, you would create individual classes for each action:
public class StapleDecorator extends PrintDecorator {

    public StapleDecorator(PrintDocument decoratedPrintDocument) {
        super(decoratedPrintDocument);   
    }

    public String print(){
        return decoratedPrintDocument.print() + addStaple();
    }
    
    private String addStaple() {
        return " with staple";
    }
    
}
Repeat the steps above, creating a CutDecorator and LaminateDecorator, and voila!

Illustrative Example of Decorator Pattern C#

Now, let's take a look at a C# example. Assume you are building an application where adding "typing" skills is the basic competency for users. Over time, as users develop their skills, they may add more competencies, such as "coding", "debugging", "testing", etc. Instead of creating new subclasses for every new competency level, you can use the Decorator Pattern for cleaner code. First, you'd create an interface **ICompetency**:
public interface ICompetency {
    string GetCompetencies();
}
The base class **TypingCompetency** would then be:
public class TypingCompetency : ICompetency {
    public string GetCompetencies() {
        return "Typing";
    }
}
To add more competencies like Coding, Debugging, and Testing, you'd start by creating an abstract class, "CompetencyDecorator", implementing the ICompetency interface and pointing to instances of the ICompetency interface. Next, for each competency, create a class inheriting the CompetencyDecorator with individual methods to add the new competency:
public class CodingCompetency : CompetencyDecorator {
    public CodingCompetency(ICompetency competency) : base(competency){}
    ...
    private string AddCoding(){
        return ", Coding";
    }
}
Repeat these steps for DebuggingCompetency and TestingCompetency, and you're ready to go! These examples should help illustrate how the Decorator Pattern allows for more flexible and maintainable code, permitting the addition of new functionality without meddling with existing class structure.

Mastering the Decorator Pattern Scope in Computer Science

While learning about the Decorator Pattern, it's crucial to delve into its scope and fully understand how it can make a difference in your programming experience. This powerful pattern is defined by its roles and responsibilities that work together to add functionalities without changing a class's core behaviour. Additionally, implementing Decorator Pattern effectively requires a careful approach and adherence to specific guidelines that ensure you're getting the most out of your coding tasks.

Roles and Responsibilities in Decorator Pattern

As you delve deeper into the Decorator Pattern, understanding the assigned roles and responsibilities forms the basis of mastering its implementation. We've highlighted four key roles that this pattern consists of:
  1. Component: This is the interface defining the standard protocol for concrete components and decorators.
  2. Concrete Component: This defines an object to which additional responsibilities can be added.
  3. Decorator: The Decorator maintains a reference to a Component object and has an interface that conforms to the Component's interface.
  4. Concrete Decorators: These add responsibilities to the component. Each different set of added behaviours is implemented in a different concrete decorator.
The Component plays the central role in this pattern, dictating the rules the other elements navigate by. A Concrete Component is the basic, initial object, and its behaviour can be dynamically changed. Now, that's where the Decorator steps in—ready to beautify the Concrete Component. The Decorator class mirrors the type of the objects it should be able to decorate, thereby labeling it as interchangeable. Under it, the Concrete Decorators flourish; these add or overwrite Each of these roles is instrumental for ensuring the smooth operation of the Decorator Pattern. In particular, the Concrete Decorators are crucial for adding new functionalities on demand. The following example will make this more concrete:
public class ConcreteDecoratorB : Decorator {
    public override void Operation() {
        base.Operation();
        AddedBehaviour();
        Console.WriteLine("ConcreteDecoratorB.Operation()");
    }
    void AddedBehaviour() {}
}
With the Decorator Pattern, the Single Responsibility Principle is in full effect, while the Open/Closed Principle flourishes. Remember; the Concrete Component simply "does its thing", oblivious to the added behaviours—the decorators handle the rest!

Implementing the Decorator Pattern: Steps and Guidelines

Effectively applying the Decorator Pattern can streamline your programming process and enhance the sustainability and scalability of your code. Here are some general steps to follow:
  1. Ensure your business domain is suited for the Decorator Pattern: for instance, it is great for designing graphical user interfaces or adding new behaviours to HTTP requests in JavaScript.
  2. Identify the primary component: this fulfils the central role, serving as the target for dynamic responsibilities.
  3. Create specific Decorator classes for new behaviours: these should match the original class type for seamless functionality.
Moving on, while the Decorator Pattern is extremely potent and versatile, keep potential pitfalls in check:
  • Overuse of Decorator Pattern can result in systems that are hard to comprehend and maintain due to the large number of small classes.
  • Decorators and their order of wrapping can be vital, requiring adequate documentation.
Here's a sample C# code snippet demonstrating how the Decorator Pattern might be implemented:
public class ConcreteDecoratorC : Decorator 
{
  public override void Operation() 
  {
    base.Operation();
    //.. new behaviour here
    Console.WriteLine("ConcreteDecoratorC.Operation()");
  }
}
In this code, a new decorator (ConcreteDecoratorC) adds behaviour to the component, following the pattern's standard process. The Decorator Pattern's implementation is a harmonious interaction between your specific needs and the coding principles guiding this design pattern. As a rule of thumb, when applied correctly, it contributes to an efficient, extensible code ecosystem where adding new functionalities is delightful, not dreadful.

Decorator Pattern's Impact on Coding Efficiency

Properly utilizing the Decorator Pattern can have profound effects on coding efficiency. This design pattern enables you to extend an object's functionality without having to create new subclasses for every potential combination of behaviours. Consequently, it quickly boosts code reusability, readability, and overall manageability.

Advantages of Using Decorator Pattern in Projects

There's an array of benefits associated with employing the Decorator Pattern in your coding projects. Let's delve into these advantages and why they should matter to you.

The Decorator Pattern provides a flexible alternative to subclassing for extending functionality. It dynamically adds responsibilities to objects, thus contributing to code versatility.

  • Flexibility: The Decorator Pattern provides a more flexible way to add functionality to classes than classical inheritance. You can mix, match, and change decorated objects at runtime.
  • Reduced complexity: Using the Decorator Pattern can decrease the complexity of your code by eliminating the need for numerous similar subclasses.
  • Conforms to Open/Closed Principle: The pattern allows your code to be open for extension but closed for modification in a comfortable, approachable manner—ensuring stability and reliability of your codebase.
  • Higher readability: Well-applied Decorator Pattern use can enhance the readability of your code, thereby easing the maintenance and extension process.
An example of using a decorator pattern in Python for additional functionalities in code can be:
class EnhancedPrinter(OriginalPrinter):
    def print_data(self, data):
        data = self._add_decorations(data)
        super().print_data(data)
    def _add_decorations(self, data):
        return "*"*10 + data + "*"*10
That being said, as with any design pattern, the Decorator Pattern is just a tool. Your project's unique needs and characteristics should always dictate the design approach—no pattern is one-size-fits-all.

Common Pitfalls and How to Avoid Them

Despite its many advantages, the Decorator Pattern isn’t devoid of pitfalls. Identifying these issues and planning to mitigate them will help you make the most of this powerful pattern.

The misuse of Decorator Pattern can result in an overly complicated system and may lead to issues with code maintainability. Being mindful when using it will help avoid this.

  • Decorator Overhead: Decorating an object amplifies its complexity. As a result, debugging the system can become more challenging. Make sure to document the order of decorators’ execution and use consistent logging to solve this issue.
  • Large Number of Small Classes: One of the risks of using the Decorator Pattern is the surge in small classes. While this adds flexibility, it can quickly get out of hand, leading to a confusing code base. Balancing the use of decorators and keeping a clean, well-documented codebase is essential.
  • Misuse of Pattern: The Decorator Pattern can be overused. It's important to ensure it fits your needs before deciding to incorporate it. Remember that sometimes simple inheritance or composition might be the better solution.
Avoiding these common pitfalls increases the efficiency of the Decorator Pattern. Despite the potential challenges, with careful evaluation, planning, and implementation, you can leverage this pattern to significantly enhance your coding efficiency. Remember, balance is the key—when used properly, the Decorator Pattern fosters a flexible, manageable codebase ready for extension.

Advanced Concepts in Decorator Design Pattern

The potential of the Decorator Pattern in computer science goes beyond basic implementation. To maximise its use, it's essential to understand some underlying principles that hold this concept together. One such principle is inheritance which is a crucial part of the Decorator Pattern. In addition, understanding how the Decorator Pattern compares to other design patterns will underline its unique strengths and guide you on when to apply it.

Understanding Inheritance in Decorator Pattern

Inheritance is an integral concept at the heart of the Decorator Pattern. This key principle explains how objects acquire, or rather inherit, the properties and behaviours of another object.

In computer science, inheritance is a mechanism by which one class acquires and can use the properties and behaviours of another class, allowing for greater abstraction, simplicity, and reusability in programming.

The Decorator Pattern works by having a Decorator class inherit from a Component class. When it comes to enhancing functionality, a Decorator surrounds a Component. Each Decorator knows what Component it surrounds because it inherits from it, hence implementing the relationship between the Decorator and the Component. Building a Decorator involves defining an interface that follows the interface of the decorated object closely. Inheritance is instrumental in ensuring that Decorators can be used anywhere the original object can be employed. This translates into decorators being interchangeably used with the components they are decorating. What's more, this inheritance relationship allows for multiple decorators to be layered on top of each other, facilitating the accumulation of behaviours. As an example, take a look at this C# code highlighting inheritance in a Decorator Pattern:
public abstract class Component
{
    public abstract string Operation();
}
public class ConcreteComponent : Component
{
    public override string Operation() => "ConcreteComponent";
}
public abstract class Decorator : Component
{
    protected Component _component;

    public Decorator(Component component)
    {
        _component = component;
    }
}
public class ConcreteDecoratorA : Decorator
{
    public ConcreteDecoratorA(Component comp) : base(comp) {}
    public override string Operation() => $"{_component.Operation()}, ConcreteDecoratorA";
}
The code above defines a Component abstract class and a ConcreteComponent class that extends it. Additionally, it defines a Decorator abstract class and a ConcreteDecoratorA class which extends it. Here, the Decorator class uses a protected variable `_component` to maintain a reference to a Component object, demonstrating the inheritance relationship in the Decorator Pattern.

Decorator Pattern VS Other Design Patterns

A comparison of the Decorator Pattern with other design patterns illuminates its unique strengths and indicates when it's the best choice for your programming needs.

The Decorator Pattern adds responsibilities to an object dynamically and transparently, that is, without affecting other objects.

  • Decorator Pattern VS Adapter Pattern: While both patterns wrap other objects, their intents differ. While the Decorator Pattern enhances an object's functionalities, an Adapter Pattern enables objects with differing interfaces to work together.
  • Decorator Pattern VS Composite Pattern: These patterns have differing goals. While the Decorator Pattern adds responsibilities to an individual object, the Composite Pattern deals with composing objects into tree structures and enables clients to treat individual objects and compositions uniformly.
  • Decorator Pattern VS Strategy Pattern: The Decorator Pattern decorates objects dynamically, whereas the Strategy Pattern configures an object with a behaviour statically. Strategy Pattern switches the algorithm used inside an object, but Decorator Pattern builds new behaviours by combining objects.
Here's a comparison table showcasing the differences:
Adapter Pattern Composite Pattern Strategy Pattern
Decorator Pattern Enhances functionality Used for singular objects Dynamically assigns behaviour
The table illustrates how the Decorator Pattern compares to the other patterns by enhancing functionality, its use for singular objects, and its ability to dynamically assign behaviour. Remember, although these patterns help create more organised and efficient systems, don't force specific patterns onto your problems. The use of any design pattern, including the Decorator Pattern, should be determined by how well it can solve your problem and its fit within your existing system architecture. Assess your project needs and choose wisely.

Decorator Pattern - Key takeaways

  • Decorator Pattern: A design pattern that allows behavior to be added to an individual object, either statically or dynamically, without affecting the behavior of other objects from the same class.
    • Encourages the Single Responsibility Principle by enabling partitioning of behaviour among the decorators.
    • Prevents feature-loaded classes high up in the hierarchy.
  • Decorator Pattern Java and C# Examples: Examples given in both Java and C# demonstrate how to use the decorator pattern to extend the functionality of a class without creating multiple subclasses for each new function. The examples used a PrintDocument in Java and a TypingCompetency in C#.
  • Decorator Pattern Scope: Defines the roles and responsibilities of the decorator pattern, highlighting four key roles: the component, the concrete component, the decorator, and the concrete decorators. Each role plays a vital part in ensuring the smooth operation of the decorator pattern.
  • Decorator Pattern Impact: Using the decorator pattern increases coding efficiency, boosts code reusability, and enhances overall readability and manageability of the code. Nonetheless, misuse and overuse can result in an overly complicated system andissues with code maintainability.
  • Advanced Concepts: The underlying principle of the decorator pattern is inheritance. Understanding how inheritance applies within the decorator pattern is vital for comprehending the pattern's operation.

Frequently Asked Questions about Decorator Pattern

The main purpose of using the Decorator Pattern in Computer Science is to add new functionality to an existing object without altering its structure. This is done by wrapping the object with a decorator class which extends its behaviour.

The Decorator Pattern allows behaviour to be added to an individual object, either statically or dynamically, without affecting the behaviour of other objects from the same class. This enhances flexibility and expands functionality as it allows unique behaviour for individual objects.

The Decorator Pattern can be effectively applied in UI design for adding features to buttons or text fields dynamically, encrypting/decrypting data streams, enhancing security checks on user input, or augmenting functionality in a web server request handling.

Yes, the Decorator Pattern can reduce software complexity by allowing new functionality to be added to an object dynamically without altering its implementation, promoting code reusability and flexibility.

Common pitfalls when using the Decorator Pattern can occur during the instantiation of the components, causing confusion or potential memory leaks. Additionally, excessive use can make the system overly complex, contributing to difficulty in debugging and maintaining the code.

Final Decorator Pattern Quiz

Decorator Pattern Quiz - Teste dein Wissen

Question

What is the Decorator Pattern in programming?

Show answer

Answer

The Decorator Pattern is a structural design pattern that allows you to add new functionality to an existing object dynamically, without altering its structure. It's a part of the nine structural patterns found in the Gang of Four (GoF) methodologies.

Show question

Question

In what situations is the Decorator Pattern extensively used in coding?

Show answer

Answer

The Decorator Pattern is used for adding responsibilities to objects in a piecemeal way, applying work to a group of objects at runtime, customising graphical user interfaces (GUI) and designing new behaviours for HTTP requests in JavaScript.

Show question

Question

What are some benefits of using the Decorator Pattern in programming?

Show answer

Answer

The Decorator Pattern provides greater flexibility than static inheritance, promotes the Single Responsibility Principle, prevents feature-loaded classes high up in the hierarchy, and allows for the addition of new behaviours without affecting existing code.

Show question

Question

What is the purpose of the Decorator Pattern in programming?

Show answer

Answer

The Decorator Pattern allows for smoother extensions to existing classes, permitting the addition of new functionality without disturbing the existing class structure.

Show question

Question

How does the Decorator Pattern work in Java using the PrintDocument example?

Show answer

Answer

It starts with a PrintDocument interface and then, to add functionalities like laminating, stapling, etc, individual Decorator classes like StapleDecorator, CutDecorator etc. are created which add these features to the PrintDocument functionality.

Show question

Question

How would you utilise the Decorator Pattern in a C# application for adding competencies to users?

Show answer

Answer

Start with an ICompetency interface as the base. Create a base class and an abstract class, "CompetencyDecorator". For each new competency, create a class inheriting CompetencyDecorator and add a new competency through individual methods within these classes.

Show question

Question

What are the four key roles in the Decorator Pattern in programming?

Show answer

Answer

The four key roles are: Component, Concrete Component, Decorator, and Concrete Decorators.

Show question

Question

What is the function of a Concrete Component in the Decorator Pattern?

Show answer

Answer

The Concrete Component defines an object to which additional responsibilities can be added.

Show question

Question

What are some precautions when implementing the Decorator Pattern?

Show answer

Answer

Avoid overusing the Decorator Pattern as it may result in systems that are hard to comprehend and maintain. The order of wrapping decorators can also be vital, requiring adequate documentation.

Show question

Question

What is the Decorator Pattern in coding and what is its purpose?

Show answer

Answer

The Decorator Pattern is a design pattern that allows you to extend an object's functionality without having to create new subclasses for each possible combination of behaviours. It improves code reusability, readability, and manageability.

Show question

Question

What are some advantages of using the Decorator Pattern in coding projects?

Show answer

Answer

The Decorator Pattern offers flexibility for adding functionality to classes, reduces complexity by eliminating the need for numerous subclasses, conforms to Open/Closed Principle thus ensuring codebase stability, and improves code readability.

Show question

Question

What are some common pitfalls associated with using the Decorator Pattern and how can they be mitigated?

Show answer

Answer

Common pitfalls include decorator overhead increasing system complexity, surge in small classes leading to confusing codebase, and misuse of the pattern causing overcomplication. These can be mitigated by documenting decorators' execution order, maintaining a clean, well-documented codebase and ensuring the pattern fits specific project needs.

Show question

Question

What is the basic principle of inheritance in relation to the Decorator Pattern in computer programming?

Show answer

Answer

In the Decorator Pattern, a Decorator class inherits from a Component class, implementing the relationship between them. This allows Decorators to be used interchangeably with the original objects and enables the layering of multiple decorators to facilitate behaviour accumulation.

Show question

Question

How does the use of the Decorator Pattern in programming vary from the Adapter, Composite, and Strategy Patterns?

Show answer

Answer

The Decorator Pattern dynamically and transparently adds responsibilities to an object. In contrast, the Adapter Pattern makes objects with different interfaces work together, the Composite Pattern composes objects into tree structures, and the Strategy Pattern configures an object with a behaviour statically.

Show question

Question

What is the role of the variable `_component` in the Decorator Pattern as demonstrated in the provided C# code snippet?

Show answer

Answer

In the Decorator Pattern, the variable `_component` is used by the Decorator class to maintain a reference to a Component object, representing the inheritance relationship between them.

Show question

Test your knowledge with multiple choice flashcards

What is the Decorator Pattern in programming?

In what situations is the Decorator Pattern extensively used in coding?

What are some benefits of using the Decorator Pattern in programming?

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Flashcards in Decorator Pattern15

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What is the Decorator Pattern in programming?

The Decorator Pattern is a structural design pattern that allows you to add new functionality to an existing object dynamically, without altering its structure. It's a part of the nine structural patterns found in the Gang of Four (GoF) methodologies.

In what situations is the Decorator Pattern extensively used in coding?

The Decorator Pattern is used for adding responsibilities to objects in a piecemeal way, applying work to a group of objects at runtime, customising graphical user interfaces (GUI) and designing new behaviours for HTTP requests in JavaScript.

What are some benefits of using the Decorator Pattern in programming?

The Decorator Pattern provides greater flexibility than static inheritance, promotes the Single Responsibility Principle, prevents feature-loaded classes high up in the hierarchy, and allows for the addition of new behaviours without affecting existing code.

What is the purpose of the Decorator Pattern in programming?

The Decorator Pattern allows for smoother extensions to existing classes, permitting the addition of new functionality without disturbing the existing class structure.

How does the Decorator Pattern work in Java using the PrintDocument example?

It starts with a PrintDocument interface and then, to add functionalities like laminating, stapling, etc, individual Decorator classes like StapleDecorator, CutDecorator etc. are created which add these features to the PrintDocument functionality.

How would you utilise the Decorator Pattern in a C# application for adding competencies to users?

Start with an ICompetency interface as the base. Create a base class and an abstract class, "CompetencyDecorator". For each new competency, create a class inheriting CompetencyDecorator and add a new competency through individual methods within these classes.

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